Adjusting poses made easy! How to use Puppet warp
This feature is available in Studio Mode.
From Clip Studio Paint Ver. 4.0, a feature called Puppet warp has been added that allows you to adjust the poses of your drawings.
Puppet warp is a feature that lets you distort your drawing by bending it through specified pins that function like joints.
By using Puppet warp, you can change a character's pose and adjust the flow of elements like hair.
You can change the composition and the pose of a character even after the illustration is completed without redrawing or separating layers.
Puppet Warp is compatible with raster layers and selection layers.
How to use Puppet warp
1. Apply Puppet warp
Select the layer that contains the image you want to transform.
If you select multiple layers or a layer folder and run the command, only the corresponding layers will be transformed.
Select Edit menu > Transform > Puppet warp.
The image will be covered by a triangular mesh.
Note: Mesh covered area
The mesh is created within the closed area of the drawing.
When transforming a layer that contains only line art, if the lines are completely closed, the mesh will fill in the areas where there is no drawing. However, if there are gaps in the line art, the mesh may not cover the drawing correctly.
2. Place the pins
Next, place red dots called "pins" on the mesh.
The area where the pin is placed remains fixed when distorted.
When adjusting a character, primarily place pins on the joints to rotate and alter the other parts.
Tap on the mesh to place a pin.
To remove a pin that has been placed, open the Editing properties palette, change the item from Select pin to Delete pin, and then tap on the pin again.
You can delete pins by holding the Option (alt on Windows) key on the Edge keyboard of an iPad or a keyboard connected to a Mac.
Place pins all around the character's joints and areas that need movement, like the hair.
Note:
For a more natural appearance, place pins in areas that you want to remain unchanged.
3. Manipulate pins to transform the drawing
There are two methods of transforming using pins.
Change the position of a pin
You can transform the image by dragging and moving the center of the pin.
Multiple pins can be selected and moved at once.
Select the multiple selection method in the Tool Properties palette under Select pins (tap).
Multiple pins can also be selected by holding down the Shift key or by dragging and enclosing them in a rectangle.
Rotate around the pin
Drag the outer handle and rotate it around the pin to transform it.
Once you are happy with the transformation, tap OK on the Transform launcher.
When parts move unintentionally
Place pins on all joints
When there are not enough pins in place, moving the joints may cause other parts to be distorted.
It is more efficient to place pins on all joints, including those that will not be moved, and then adjust the number of pins by adding or removing them to achieve the desired transformation.
Enclose with Selection area
If you only want to move certain joints, you can change the pose with minimal pins by enclosing them in an selection area and then executing Puppet warp.
When doing this, place extra pins along the boundary of the selection area to prevent these parts from moving.
Puppet warp settings
You can adjust the Puppet warp settings in the Tool Property palette during the transformation process.
(1) Expansion
Expand the range of the mesh with a specified value.
Thin shapes, like hair, may not be included in the mesh.
In such cases, increasing the numerical value to increase the area covered by the mesh will result in a clean transformation.
(2) Show mesh
You can switch the display of the mesh on or off.
(3) Click pin
Set either Select pin or Delete pin for the action that occurs when you click on a pin.
(4) Select pins (tap)
Set the action when selecting pins from New selection, Add to selection, Remove from selection, or Toggle selection.
(5) Correct pin rotation
When checked, it automatically rotates and adjusts the pin while manipulating or rotating other pins.
Disable pins in areas where you do not want the shape to be altered by corrections.
Note: Adjust the pin order of the transformed image
Adjust the relationship between the overlapping sections of a transformed pin area in the Sub Tool Details palette under Order.
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