8. Painting the Character (4): Face, Horse & Details

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Face

The face looked tilted downwards. so I changed it so the character is looking down at the viewer from above.

 

The eye patch was above the hair, so I add another “hair” layer and clip it, then draw some semi-transparent hair strands so the eye patch is still slightly visible.

 

I also make sure to paint the shadow of the eye patch.

I set the blending mode of the “eye patch” folder to [Through] and add a “shadow” layer under the “eye patch” layer.

 

Hint:

If you change a layer folder’s blending mode from [Normal] to [Through], the blending modes within the folder will also apply to layers outside the folder.

See the following article for more details.

 

Horse

I want a rough texture for the horse, so I mostly use the [Pencil tool] > [Pastel] > [Chalk].

The horse’s head is closer than the character to the foreground, so I make a new layer for the mane and move it to the “horse accessories” folder.

 

Detailed edits

I make some more adjustments and some small changes, then I’m more or less done with painting the character.

 

I adjust the color of the metal parts.

 

After making a new layer called “gold” for the gold parts, I clip the layer to the lower metal layer and paint using [Overlay] blending mode.

 

I also change the color of the hair.

 

On a new layer called “hair strands”, I draw some fine hairs.

 

This is how it looks so far.

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