This time, I'll use 3D shoes to
finish an illustration.
I'll be using assets at various points,
so please refer to the asset links
and let's finish it up nicely~
First, download some nice shoes
First, download some nice shoes.
This time, I wanted to give a cute girl
a boyish look,
so I chose sporty shoes.
Next, download a nice body
This body type can be displayed without a head,
and the pose can be changed by dragging.
*Requires some fine-tuning.
This is only for those who want it
Attach a cute face too.
Download the cute face.
I mentioned earlier that this body allows the face to be hidden.
It's best to hide the face and set this face as a child object
with the origin at the head.
Also, a god-tier feature has been implemented in the new version of Clip Studio
that lets you swap faces just by dragging them onto the 3D standard body,
but this body is not compatible with that feature!
If you want to use that god-tier feature, please customize
and use the standard body.
Also, I introduced face assets,
but please note this face is also not compatible with that god-tier feature.
Please be careful.
Set up the downloaded items
Set up a parent-child relationship
and change the origins to
the head, right foot, and left foot respectively,
then adjust the positions manually.
The ratio when downloaded to the screen is
like this.
Let's adjust the scale
after setting up the parent-child relationship.
↑ Diagram of changing the origin
*At this time, I changed the aspect ratio of the shoes
and scaled them down.
I also added a slight angle.
Also, note that while this shoe asset
includes skin parts, you cannot
hide just those parts.
Once you've finished setting it up,
it's quite convenient, so register and save
the material as an image material.
It's handy.
Let's also download some god-tier poses
We're going to start drawing from here,
but let's also download some god-tier poses.
[Link]
I wanted to draw an image of a girl
dancing in a cute pose,
so I downloaded a heart pose.
It's hard to do it yourself, so
let's download them.
For the sake of the future(?),
let's download them.
Make various adjustments
Once you've applied the downloaded pose by dragging it...
make various adjustments to make buried shoes and such visible.
At this time, I don't like it when Manga Perspective is
turned on too strongly,
so let's keep it at a moderate level.
Side view.
The hands are buried in the body,
so pull them out and adjust.
A diagram showing the result of fine-tuning
the eye line, foot angle,
hand positions, etc.
Now we're ready to draw!
Lower the opacity of this
and draw this and that.
These shoes are quite detailed,
so while an LT conversion would be fine,
I'm tracing them while looking at
the overall balance.
This prevents the drawing from being out of proportion,
and if you're not used to drawing shoes,
it might be good to get used to it
by drawing like this.
↑ Refer to the
LT converted diagram
The rough sketch is mostly finished.
From here, looking at the whole thing, the hands look a bit large,
so I'll shrink them slightly
using the Liquify tool.
The rough sketch is complete.
Moving quickly from here...
Frill assets
Gradient map
Background assets
Frames
Dots
Items
Anyway, let's make it look nice.
And finished
After doing this and that...
it's finished!
Thank you for watching!
Have a happy drawing life!
P.S.
I'm distributing Chinese-style assets,
so check them out if you're interested~
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