Basic method of my style manga Individual management: 10 pens
BigField style: Digital manga art series # 10 Individual management
Basic method of my style manga Pen holder
The main part is # 10 of the "Big Field style digital manga art series".
★ Series parent link name: BigField style digital manga art overall management
(BigField-style digital manga series # 01)
【change history】
・ 2020.07.05: Added "■ 3: Masking" item
・ 2020.06.02: First edition-TIPS edition / SHARE edition released
・ 2020.03.24: First edition coming soon
・ Before this, I moved to the end of the book! (If you exceed 10 lines, move to the end of the book)
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■ 1: Basic method of my style manga
● 10. Pen holder
Characters and mechas are created by separating layers for each part.
·Reason···
・ Folder structure
・ Pen pencil case format
★ Link name: Big Field style digital manga series # 10
Basic method of my style manga Individual management: 10 pens
■ 2: Operational engineering
● Pen holder
The manga process explained so far is page-by-page, such as the object (character / mecha), background, etc.
It is not a uniform implementation, and after the name, a specific character is the most from the first page.
Perform until the last page, then perform the same processing for other characters and mechas
I'm taking ill. The same applies to the background, etc.
● "Character / Mecha" folder structure (for monochrome)
Shows the folder structure for the character you are using.
This is a basic form, and if you use a special layer, add it.
At least two types of tones are available.
This is fine for the mecha, but depending on the mecha, the names of the head, hands, body, and feet that are the parts may be
If it does not suit you, give it a specific name and use it.
● Landscape folder structure
The contents conform to the "character folder structure".
● Folder structure for full color
I don't use much for full color.
If you refer to the "face" folder for monochrome, the * part in the figure below is often used for color.
You will set the layer.
● Folder structure for gray
The gray version conforms to the "full color folder".
● Folder structure for color using the Grisaille method
Simply speaking, the grisaille painting method is a composite layer above the image drawn with shades of gray.
Color with color and automatically create shades of color according to shades of gray
It is a painting method.
<Supplementary explanation>
(1) Take a selection range of the area to be colored and record it.
(2) Light gray to prevent unpainted areas from remaining white when applying shades of gray
Color it uniformly with.
③ Draw shades of gray with a special pen that works with pen pressure.
Specify "black" or "white" as the color and draw 0 to 100% shades by pen pressure.
④ Select and use the layers in the folder corresponding to the composition mode you want to use in order.
Coloring is performed on one selected area.
Since you may want to reuse the color later, the color in the FFFFFF part of "color 0xFFFFFF"
It is convenient to enter the number in hexagonal display.
Hexa display is a decimal expression for each of R, G, and B of "R-G-B" (red-green-blue).
16 (hexa) pieces from 0 to 15 are expressed in hexagons 0 to 9, A (= 10), B (= 11), C (= 12), D (= 13),
It is indicated by E (= 14) and F (= 15).
Example: Red = FF0000, Green = 00FF00, Blue = 0000FF
The composition mode is specified in advance for the folder.
When ① to ④ are completed, the same process will be executed for the selection area of the next part.
Next, the folder structure of the grisaille enamel created in the example is shown.
<Supplementary explanation>
① Selection folder for color
Shows the monochrome character before colorization, the selection range of the "head", and the folder structure.
Selection range head 00
Select the range of the line art from the head of the monochrome character and take the selection range.
Selection range head 01
Take the entire selection range from the head.
Delete the selection range head 00 from the entire selection range.
Selection range head 02
Delete all but the face from the selection range head 01.
Use this selection range to color your face.
Selection range head 03
Delete all but hair from the selection range head 01.
Use this selection range to color your hair.
Folder for shades of gray
Shows the folder structure and fill status of the layers ② and ③ for shades of gray.
④ Folder for composition mode
The drawing state at each stage when using the composition mode is shown.
・ Folder structure when using composite mode
・ Monochrome character before colorization
・ Color before using composite mode
・ State at the time of completion
● Pens and brushes: Main items registered in the sub tool
● Pens and brushes: Main items registered in the sub tool
● Line art type and layer type to use
It is a Big Field style usage.
This does not limit whether this is correct or incorrect.
It may have changed tomorrow!
◆ Rough classification of pens used
・ G pen
Used as the main line to draw the outline of the character.
If there is no particular problem, use the vector layer.
Draw a human-like line by adding strength to the line with the pen pressure.
Used for soft objects targeting plants and flowers.
Utilize pens of several thicknesses as in analog manga.
・ Round pen
Use as a pen to draw details that do not require strength or weakness in the line and do not require entry and exit.
Use a few different thickness pens as in analog manga.
・ Milli-pen ・ Marker ・ Graphic tool
Used for inorganic metallic objects such as mecha.
・ Watercolor brushes, oil painting brushes, brushes
Mainly landscapes, etc. are not drawn with crisp and thin lines, but with the feeling of painting flat
I want to take good care of it.
Of course, it is also used for painting characters and mecha.
・ Pens and brushes for special effects
For interesting pens and brushes that have special functions and cannot be compared with analog manga
It is very intriguing to meet and see what kind of usability it is.
In order to experience this excitement, be careful with CLIP STUDIO ASSETS etc. on a daily basis
You need to pay.
◆ Registered for quick access
・ G pen
It is a standard pen even in analog manga.
I love it because it is a familiar pen.
・ Round pen
It is a standard pen even in analog manga.
Used for drawing details.
・ Kabra pen
It is a standard pen even in analog manga.
・ School pen (diverted from Comista)
It is a standard pen even in analog manga.
For some reason, it was not standard equipment in Crysta, so I converted it from Comista.
I'm using something.
・ Drawing pencil
Mainly used for draft layers.
・ Dark pencil
Since it has darker eyes than the drawing pencil, it is used for the punchy pencil drawing part.
It is.
・ Milli-pen
It is used for the part that sustains a line of a certain thickness.
Use another marker pen when you need a line that is almost constant and has a habit.
・ Calligraphy
I use it when I need a fountain pen-like touch line.
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・ Peta-painted pen
It is used when and where you want to apply it solidly.
・ Flat
Used for the part where you want to add light and shade.
You can draw while adjusting the density with the pen pressure.
Often used for both black and white drawing.
Since it is monochrome manga oriented, draw it as a gray layer and finally tone it
Used as monochrome
・ Opaque watercolor
Used for the same purpose as flat.
・ Sharp watercolor extension
Used when adjusting the boundary area after using flat or opaque watercolor.
・ Painting & familiarization
Used when adjusting the boundary area after using flat or opaque watercolor.
● Utilization of decoration
The function that was called a pattern brush in Comista is called decoration in Crysta.
So unify to this name.
There are other names, so I would like to clarify.
・ Decoration (Crysta standard)
・ DL brush (download brush)
・ Pattern brush (Comista standard)
・ Deco brush (decoration brush)
When using decorations frequently, there are too many decorations, so the layer to use
The following items so that you can easily check how to decide, the existing management location, and the display image.
Make it possible to use it in consideration of it.
・ The drawing image can be seen.
・ Know the type of layer to be generated when using it.
・ It is easy to move to the location of the sub tool.
・ It is clear that the conversion / download is available from the CSP standard / Crysta.
・ When using a new layer, add a layer for the next use.
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For the release of this TIPS, at least a tool in a folder instead of a layer
・ Add a history function to reproduce the tools used in the recording and reading processing.
I think it's good.
■ 3: Masking
● General logical operation processing
When there are areas A and B, the display area in each logical operation process is indicated by ■.
・ Logical product (AND) ・ Negative logical product (NAND)
・ Logical sum (OR) ・ Negative OR (NOR)
・ Logical difference (negative) (NOT) ・ Exclusive OR (EOR / XOR)
◆ Theorem of logic
Typically,
V (OR) for sum, ∧ (AND) for product,-(NOT) for difference, ┐ (NOT) for negation, ...
There are books that use the symbols.
_
There is also a book that describes ¬A as A, but it is difficult to describe it in the text.
Not used here.
Here, V (OR) and ∧ (AND) are easily confused and ┐ (NOT) is difficult to write.
I personally use + (OR), (AND) and / (NOT).
● What is a layer?
It is an image of a transparent sheet.
Maximum number of layers that can be used = 999
I don't think it will decrease even if it increases in the future.
If you draw in opaque color on the upper layer with overlapping layers, the lower layer will be hidden
is. If you draw in a non-opaque color, the layers below will be displayed according to the frequency.
When naming a layer, it is only a layer and a layer folder, so each time it is "XXX
Name it "XXX" instead of "I don't like it". (Self-style)
● What is a layer folder?
It is an image like a file for a binder that stores layers.
It is a container for storing layers.
It is abbreviated as "folder". (Self-style)
When naming a layer folder, it is only a layer and a layer folder, so for distinction
Name only the folder "XXX folder". (Self-style)
● Processing that does not rely on layer masks 1
◆ How to actually delete unnecessary parts outside the frame
・ Be prepared that the deleted part will never be returned!
● Processing that does not rely on layer masks 2
◆ How to cut out unnecessary parts outside the frame and hide them
・ Cut and paste unnecessary parts to hide them.
・ Since it is not actually deleted, it can be reused later.
However, the number of extra hidden layers and folders will increase.
● Layer mask processing
◆ How to mask unnecessary parts outside the frame
・ Select unnecessary parts for drawing and use the target layer
Execute "Select-> Right-click-> Layer mask-> Mask selection".
◆ How to remove the mask
・ Right-click the mask icon of the layer and execute "Delete Mask".
● What is masking on a layer?
Actually delete layers and folders like the above-mentioned "processing that does not rely on layer masks"
"Non-destructive processing" instead of "destructive processing" to hide or cut out
It is provided. It is a method that can be easily restored if necessary.
The layer is directly masked.
● What is masking on the layer folder?
Mask processing to the layer folder as explained in "What is masking to a layer?"
It is for doing.
Mask processing extends to all layers stored in the folder.
● Creating a mask
● Mask related operations
● Copy from mask folder to layer
・ The mask applied to the layer folder is applied to all layers in that folder.
It is a method to apply.
Drop the mask of the folder on the layer you want to mask while holding down the ALT key
Then you can copy the mask.
● How to create a mask area
When taking a selection range of the detailed part of drawing, a simple rectangle, polygonal line or ellipse works well
It may not go.
At that time, a "quick mask" that can convert the drawing to a selection range
Use "stock selection" (return from stock selection).
<Convenient function that can convert drawing to a selection range>
・ Quick mask
Menu: Selection range → Quick mask
・ Stock the selection range (return from the stock selection range)
Menu: Selection range → Stock selection range
Menu: Selection range → Return from stocked selection range
● Logical conversion of drawing area to mask area format
◆ 01 area P / Q logical product (AND)
・ Store area A and area B in one folder.
・ Logical formula: / (/ A + / B) Pay attention to.
・ Create an out-of-range (/ A) of area A. → ★ Color the layer of area P.
・ Create an out-of-range (/ B) of area B. → ★ Color the layer of area Q.
・ Take the logical sum of P and Q. → ★ Combine the layers of area P and ★ area Q
Create a layer for area R.
・ ★ Click the layer of area R to select the fill range.
・ Invert the result. → Invert the selection range.
・ Select a folder and select "Right click-> Layer mask-> Mask outside selection"
・ Unmask the two internal layers.
"Right-click the mask icon of the layer → delete the mask"
・ It is up to you to combine the two layers and mask them without creating a folder.
・ Logical formula (A mask area → / A → mA, B mask area → / B → mB)
P ・ Q≡A ・ B≡ // (A ・ B) ≡ / (/ A + / B) ≡ / (mA + mB)
≡ Negation (OR of mA and mB) ≡ NOR of mA and mB
・ Mask area: Inversion (/ (mA + mB)) ≡ / (/ (mA + mB)) ≡ mA + mB
OR of ≡mA and mB ‥‥‥‥‥‥‥‥‥‥‥‥‥‥‥‥‥‥‥‥‥‥‥‥‥‥‥‥‥‥
◆ 02 OR of areas P and Q (OR)
・ Store area A and area B in one folder.
・ Logical formula: (A + B) Pay attention to.
・ Create a range (A) of area A. → ★ Color the layer of area P.
・ Create a range (B) of area B. → ★ Color the layer of area Q.
・ Take the logical sum of P and Q. → ★ Combine the layers of area P and ★ area Q
Create a layer for area R.
・ ★ Click the layer of area R to select the fill range.
・ Select a folder and select "Right click-> Layer mask-> Mask outside selection"
・ Unmask the two internal layers.
"Right-click the mask icon of the layer → delete the mask"
・ It is up to you to combine the two layers and mask them without creating a folder.
・ Logical formula (A mask area → / A → mA, B mask area → / B → mB)
P + Q≡A + B≡ // (A + B) ≡ / (/ A // B) ≡ / (mA ・ mB)
≡ Negation (AND of mA and mB) ≡ NAND of mA and mB
・ Mask area: Inversion (/ mA ・ mB)) ≡ / (/ (mA ・ mB)) ≡ mA ・ mB
AND of ≡mA and mB
◆ 03 Logical difference between areas P and Q (-)
・ Store area A and area B in one folder.
・ Logical formula: / (/ A + / (/ B)) ≡ / (/ A + B).
・ Create outside the range of area A (¬A). → ★ Color the layer of area P.
・ Create a range (B) of area B. → ★ Color the layer of area Q.
・ Take the logical sum of P and Q. → ★ Combine the layers of area P and ★ area Q
Create a layer for area R.
・ ★ Click the layer of area R to select the fill range.
・ Invert the result. → Invert the selection range.
・ Select a folder and select "Right click-> Layer mask-> Mask outside selection"
・ Unmask the two internal layers.
"Right-click the mask icon of the layer → delete the mask"
・ It is up to you to combine the two layers and mask them without creating a folder.
・ Logical formula (A mask area → / A → mA, B mask area → / B → mB)
PQ≡AB≡A ・ (/ B) ≡ // (A ・ (/ B)) ≡ / (/ A + / (/ B))
≡ // A ・ (/ B) ≡ / mA ・ mB
・ Mask area: Inversion (/ mA ・ mB) ≡ / (/ mA ・ mB) ≡ mA + / mB
・ If you want to get the opposite result, execute the following.
QP≡BA
◆ 04 area P / Q negative logical product (NAND) <reverse of 01>
・ Store area A and area B in one folder.
・ Logical formula: (/ A + / B) Pay attention to.
・ Create outside the range of area A (¬A). → ★ Color the layer of area P.
・ Create outside the range of area B (¬B). → ★ Color the layer of area Q.
・ Take the logical sum of P and Q. → ★ Combine the layers of area P and ★ area Q
Create a layer for area R.
・ ★ Click the layer of area R to select the fill range.
・ ---------- None ------------
・ Select a folder and select "Right click-> Layer mask-> Mask outside selection"
・ Unmask the two internal layers.
"Right-click the mask icon of the layer → delete the mask"
・ It is up to you to combine the two layers and mask them without creating a folder.
・ Logical formula (A mask area → / A → mA, B mask area → / B → mB)
/ (P ・ Q) ≡ / (A ・ B) ≡ / A + / B≡mA + mB≡mA and mB OR
・ Mask area: Inversion (mA + mB) ≡¬ (mA + mB) ≡ mA and mB NOR
◆ 05 area P / Q negative logical sum (NOR) <reverse of 02>
・ Store area A and area B in one folder.
・ Pay attention to the logical formula: / (A + B).
・ Create a range (A) of area A. → ★ Color the layer of area P.
・ Create a range (B) of area B. → ★ Color the layer of area Q.
・ Take the logical sum of P and Q. → ★ Combine the layers of area P and ★ area Q
Create a layer for area R.
・ ★ Click the layer of area R to select the fill range.
・ Invert the result. → Invert the selection range.
・ Select a folder and select "Right click-> Layer mask-> Mask outside selection"
・ Unmask the two internal layers.
"Right-click the mask icon of the layer → delete the mask"
・ It is up to you to combine the two layers and mask them without creating a folder.
・ Logical formula (A mask area → / A → mA, B mask area → / B → mB)
/ (P + Q) ≡ / (A + B) ≡ / A // B≡mA ・ mB≡mA and mB AND
・ Mask area: Inverted (mA ・ mB) ≡¬ (mA ・ mB) ≡ mA and mB NAND
◆ 06 Exclusive OR of areas P and Q (EOR, XOR)
・ Store area A and area B in one folder.
・ Logical formula: (A + B) ・ / (A ・ B) ≡ // ((A + B) ・ / (A ・ B))
≡ / (/ (A + B) + // (A / B)) ≡ / (/ (A + B) +/(/ A + / B))
Pay attention to.
・ Create a selection range (A) for area A. → ★ Color the layer of area P.
・ Create a selection range (B) for area B. → ★ Color the layer of area Q.
・ Take the logical sum of P and Q. → ★ Combine the layers of area P and ★ area Q
Create a layer for area R.
・ ★ Click the layer of area R to select the fill range.
・ Temporarily erase the fill in this selected area.
・ Invert the result. → Invert the selection range.
・ ★ Paint the layer of area R (/ (A + B)).
・ Create a selection range (/ A) for area A. → ★ Color the layer of area S.
・ Create a selection range (/ B) for area B. → ★ Paint the layer of area T.
OR the logical sum of S and T. → ★ Combine the layers of area S and ★ area T
Create a layer for area U.
・ ★ Click the layer of area U to select the fill range.
・ Temporarily erase the fill in this selected area.
・ Invert the result. → Invert the selection range.
・ ★ Paint the layer of area U (/ (/ A + / B)).
・ Take the logical sum of R and U. → ★ Combine the layers of area R and ★ area U
Create a layer for area V.
・ ★ Click the layer of area V to select the fill range.
・ Temporarily erase the fill in this selected area.
・ Invert the result. → Invert the selection range.
・ ★ Paint the layer of area V (/ (/ (A + B) + / (/ A + / B))).
・ Select a folder and select "Right click-> Layer mask-> Mask outside selection"
・ Unmask the two internal layers.
"Right-click the mask icon of the layer → delete the mask"
・ It is up to you to combine the two layers and mask them without creating a folder.
・ Logical formula (A mask area → / A → mA, B mask area → / B → mB)
(P + Q) // (P / Q) ≡ (A + B) // (A / B) ≡ // (A + B) / / (A / B)
≡ / (/ A ・ / B) ・ (/ A + / B) ≡ / (mA ・ mB) ・ (mA + mB)
・ Mask area: Inverted (/ (mA∧mB) ∧ (mA∨mB))
≡ / (/ (mA ・ mB) ・ (mA + mB)) ≡ ((mA ・ mB) + / (mA + mB))
● Auto-action of logical processing of mask area
Realized by the auto action of the six processes explained in the logical process of the mask area
I thought about the method.
・ Logical product (AND) ・ Negative logical product (NAND)
・ Logical sum (OR) ・ Negative OR (NOR)
・ Logical difference (negative) (NOT) ・ Exclusive OR (EOR / XOR)
Please refer to the following for details.
Series # 13. Basic manners of my style manga Individual management
● 13. Auto action format
■: Change history
[Change history] (All)
・ 2020.07.05: Added "■ 3: Masking" item
・ 2020.06.02: First edition-TIPS edition / SHARE edition released
・ 2020.03.24: First edition coming soon
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