Preparation before bringing the object created in BLENDER to Clip Studio_Part 3 (Texture)

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Hydrocallis

Hydrocallis

🌻 Try textured objects in Blender

Simply open the screen in the Shading tab and connect to the default Principle BSD texture.

 

At this time, please note that it will not be built into FBX unless you save the image to be used.

 

If you want to turn off textures in Clip Studio, turn it off in your render settings.

🌹 Try to separate the image file when outputting

If you have a case to edit the image later, set the path mode to copy in the settings of the FBX export screen.

At this time, once loaded in Clip Studio, the image changes will not be applied, so let's finish the editing work before loading in Clip Studio.

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