Shading Tips

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Griffyn

Griffyn

Shading Advice For Digital and Analog Art

Here's my tips for shading, as well as the reasoning behind them. 1: I've seen a lot of people shade their art by doing their shading in a dark gray layer on 30-70% opacity; the only issue with this is it makes the colors (especially warmer/lighter colors) look a bit muddy. 2: Now we've changed it so everything's the same, ecept the layer is set to 'multiply', wich makes it look a bit better, but it's still a bit too gray. 3: Now we've changed the previously gray layer to dark blue, which makes it look a lot better and more vibrant. Generally speaking, shading should be in the blue-purple range, but that can change. The reason for this is the lighting. The lighting and the shading should be complementary colors. 4: Now I've added the light, which is a yellow-orange and set that layer to 'screen' (though the setting of a lighting layer can change based of where the light is coming from; for example: is the light is coming from the sun, set the layer on 'screen' as I did, but if the subject of your drawing is lit up by neon lights, you might want to set the layer on 'add' or 'add (glow)') The final thing I did was to use the blur tool on the shading to make it more realistic, but this is optional. (For example, you might not want to do this if you're going for a more cartoony look, or if you're animating.)

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