Using 3D models to save time & draw characters with difficult compositions
Introduction
I usually use the EX version on a PC, but when I tried out CLIP STUDIO PAINT PRO on a tablet, I felt that there were quite a few differences between the PC and EX versions, so this time I'll be explaining how to use it on an iPad Air (6th generation) and CLIP STUDIO PAINT PRO so that both serious and casual artists can use it as a reference.
This explanation is for those who want to take advantage of CLIP STUDIO's convenient functions.
I'll introduce some recommended functions for those who think, "I want to draw this pose, but it's difficult to draw it from scratch," or "I'm facing a deadline and want to save time even a little." I hope this will be helpful for those who are just starting out in digital drawing or those who have just started using CLIP STUDIO.
Let's try touching it
Basic operations
Drag and drop the 3D pose doll from the Material window. It is indicated by a folder-like icon.
If the Material window is not displayed, you can display it by selecting "Material" from "Window" on the menu bar.
If you want to change the gender or body type of your model, you can do so from the Tool Properties (on the left of the screen in this image) or Sub Tool Detail palette (the wrench mark at the bottom right of the Tool Properties, or the far right of the bottom bar).
If this is not displayed, you can display it from the "Window" menu.
Strike a Pose
When you tap the 3D doll, a blue sphere and colorful lines will appear.
Drag the blue sphere to roughly set a pose, then trace the colorful lines to fine-tune the angle, making it easier to set a pose.
Easier posing
If you want to pose more easily, you can drag and drop pose materials downloaded from ASSETS or pre-installed pose materials onto the 3D model, or you can set the pose from the bar that appears when manipulating the 3D model.
Tapping the marked icon to the left allows you to easily select pose materials from downloaded ASSETS.
Tapping the icon on the right that resembles two triangles stacked on top of each other allows you to load poses in various ways.
USING POSEMANIACS
Select 3D poses (POSEMANIACS) from the above and you will be redirected to the POSEMANIACS website.
You can search by pose theme, which is convenient when you want to draw a character picture but can't decide on a pose or theme!
Select your favorite pose and tap the CLIP STUDIO icon (Open) on the bottom left.
The same mark will appear again, so select it and return to CLIP STUDIO and it will be applied to the 3D model.
If you move the camera work of the model in POSEMANIACS, those changes will also be applied, so if you are using POSEMANIACS with CLIP STUDIO on a tablet, it will be easier to use if you select the pose in POSEMANIACS first, and then fine-tune it in CLIP STUDIO.
You can line them up and play like this too.
Use of scanners (cameras and image data)
There are no major differences between the Photo Library and images; the only difference is the location where the images are saved.
Even if you roughly draw a silhouette yourself and load it, some of it will be reflected in the 3D model.
When using the camera, take a photo as you normally would, and the photo will be reflected directly in the 3D model.
The hand scanner is reflected in the 3D model in real time, so check your hand pose and press "OK". The front camera is the internal camera, and the rear camera is the external camera.
If you find it difficult to operate, selecting "Flip horizontally" will make it easier to use.
Try using it as a rough sketch
Now, as an application of "giving it a try," let's get started on the main topic, "Using 3D models to draw characters in a time-saving and difficult composition."
Solidify the image with a rough sketch
Draw a rough sketch.
You don't need to draw in too much detail because you'll be using the 3D model as a rough sketch, as long as you can see what you want to draw when you look at it later.
In my case, I add not only drawings but also notes.
Create a pose using the rough sketch as a reference
This time I adjusted it myself using the "pose" method.
I adjusted the camera perspective and manga perspective values to create a composition that emphasizes depth.
Just by rotating the 3D model you can find a composition you like, so feel free to change the composition!
As it is, it will be difficult to see your lines, so change the layer color from the layer window. Select a color and change it.
If the default color is difficult to see, you can select the up and down arrow mark on the right side of the icon to change it to your preferred color. A dull color will make the lines easier to see.
All that's left is to draw
Once you've done this much, the rough sketch is almost done.
In the image below, I've also done some additional rough sketches, but when drawing mobs for manga, I often go straight to the line art.
The process is adjustment → rough retouching → finishing.
If I trace the entire thing as is it will look unnatural, so I adjust the shoulder width to suit my style, and trim down parts where the perspective is too strong and the body looks too big. I also draw rough sketches for decorations that I feel would be difficult to make without a rough sketch.
Adding shading will make it look much tighter, but if you're not going to use much shading, it might be better to make the body a little thinner when drawing the lines.
summary
When using 3D models, you will still need to correct any parts that look out of place, but it saves you a lot of time by eliminating the need to draw invisible areas or perspective rough sketches, so it's a feature that I would definitely recommend taking advantage of.
There is even more you can do in the EX version, so if the opportunity arises I would like to write an article for intermediate users as well.
Thank you for reading to the end.
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