โ How to Summon Fantasy Creatures โ
๐บ Being able to summon (๐๐๐๐ค) beautiful and horrifying creatures is part and parcel of summoner's (๐๐๐ก๐๐ ๐ก'๐ ) development. That's why with this September tutorial, I will show you how it's done.
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This tutorial will cover Clip Studio Tips with a stunning imagining of the benevolent creatures fused together to show you our infinite methods (creative developments). I will explain the creature form and a plethora of summoners debate how they depict a monster's appearance. But there's more...
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๐ฐ I dish out some sage advice to top-and-coming summoners (newbie artists) - well worth a read. Even I will treat you to my very distinct worldview and let you take a peak into my secret scrolls (techniques) on how to tame some nasty creatures' look.
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Last but not least, you will get fantastic experiences in the class; I will reveal not just secret scrolls but you'll have a chance to embark on a fantastic journey to collect (paint) ultra rare monster relics, furs, and so much more.
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So what are you waiting for? Now summon your own fantasy creature!!
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ใ : Finding Inspiration
๐ก Inspiration is a funny old thing. You can go looking for it, but more often than not it finds you - although you might not realize it at the time. Surround yourself with interesting ๐งฉ objects, ๐ books, ๐จ arts, and ๐ช people. Take ๐ notes while you're out and about; inspiration can be in any, and every, thing.
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๐ฌ Think of as many details as you can because it will be the solid foundation/reason for every creations or creatures which exist in and from your world.
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"๐โ๐๐ ๐๐๐๐ข๐ ๐ก๐๐๐ก๐๐๐ ๐๐ ๐๐๐๐ข๐ก ๐กโ๐ ๐๐๐๐ ๐๐ ๐ ๐๐๐๐๐ก๐ข๐๐ ๐๐๐๐๐ก๐ข๐๐๐ ๐๐ ๐๐๐ก๐๐๐๐๐๐ก๐ข๐๐ ๐๐ ๐๐๐๐ ๐๐๐, ๐๐๐๐ ๐ ๐๐๐ค๐๐ ๐๐๐ก๐ข๐๐ ๐๐ ๐๐๐๐ฆ (๐๐๐๐) ๐๐๐ก๐ ๐ โ๐๐โ๐๐ ๐๐๐ ๐๐๐๐๐๐ก๐๐ (๐ค๐๐๐)."
โฒ For this tutorial, I scanned my A4 ๐ ๐๐ง๐ ๐๐ ๐ก๐๐๐๐๐ก๐๐๐๐๐ ๐๐๐๐๐๐ ๐๐๐๐ค๐๐๐ which I did on August; drag and drop into into a new document. Automatically with my scanner setting: I put my ๐๐๐ฌ๐จ๐ฅ๐ฎ๐ญ๐ข๐จ๐ง with 300 dpi for standard print. And type my File name with: Fantasy Creatures.
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I wish my digital art to go beyond the literal interpretation:
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"๐ผ'๐ ๐๐๐กโ๐๐ โ๐๐ฃ๐ ๐ก๐ข๐ก๐๐๐๐๐ ๐กโ๐๐ก'๐ ๐๐๐๐๐๐๐๐ ๐กโ๐๐ โ๐๐ฃ๐ ๐ ๐ก๐๐โ๐๐๐๐๐๐๐ฆ ๐ข๐๐๐๐๐๐๐ฃ๐๐๐๐ ๐๐๐๐๐ก๐๐ ๐๐๐ก ๐กโ๐๐ก'๐ ๐๐๐ ๐๐๐๐๐๐ ๐๐๐๐๐ ๐๐ ๐๐ก๐ ๐๐๐๐๐๐๐."
ใ : Traditional Media to Digital Ink
The first thing you should consider moving from traditional scanned image to digital inking is the final output will NOT be the same as your first initial idea on paper. Honestly, I imagine to create a tutorial with monsters and fighting scenes, but ended up doing poster-like illustration. ๐ So, by any means...
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๐ก Always keep a copy of your sketch and keep looking back at it. It's easy to lose energy (motivation) as the piece develops to a wrong turn. Take aspects of the piece back to the sketch stage and figure out why it looks more alive.
โฒ Using new layers on top of 75% Opacity with white ๐๐จ๐ฏ๐๐ซ๐ข๐ง๐ layer, I use ๐๐๐ง (๐๐๐ฉ๐ฉ๐ข๐ง๐ ๐๐๐ง) to outline original sketch with smooth and clean lines.
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I separate ๐๐ฎ๐ญ๐ฅ๐ข๐ง๐ layer with ๐๐ฒ๐๐ฌ & ๐๐ฒ๐๐๐ซ๐จ๐ฐ๐ฌ layer because I need to remove some parts using masking tool. I rarely separating layers like this, but for this time; I want to add splash color to the eyes conveniently without being disturbed by the hair in front of it.
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๐ฌ Note: some of the lines ๐ก๐๐ฏ๐ ๐ฌ๐ฒ๐ฆ๐ฆ๐๐ญ๐ซ๐ข๐๐๐ฅ ๐๐๐ฃ๐ฎ๐ฌ๐ญ๐ฆ๐๐ง๐ญ: wolf's eyes, teeth, as well as the forehead gemstone and necklace is on Outline layer not Eyes & eyebrows layer.
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๐ I suggest to take a look for tutorial link below to find the ๐ฆ๐ข๐๐๐ฅ๐ ๐จ๐ ๐๐จ๐๐ฎ๐ฆ๐๐ง๐ญ as well as applying ๐ฌ๐ฒ๐ฆ๐ฆ๐๐ญ๐ซ๐ข๐๐๐ฅ ๐ซ๐ฎ๐ฅ๐๐ซ:
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โฒ After done with all the clean lines, usually I'll start my work with 100% opacity of Covering layer. By doing that; it enables me to focus on my current digital inked artwork. Erasing here and there, revise some unnecessary details, etc.
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๐ฌ Note: sometimes (๐๐ข๐ ๐ก ๐๐ฆ โ๐๐๐๐ก) I add some splash of color on the Eyes & eyebrows layer with ๐ฟ๐๐๐ ๐ก๐๐๐๐ ๐๐๐๐๐๐๐ฆ mode to mark specific area: lips with pink from my example above. Just for the sake of... Pleasing my eyes.
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ใ : Painting in Grayscale
Let's assume you're really good at shading in black and white (๐๐๐๐ ๐ค๐๐กโ ๐โ๐๐๐๐๐๐ ๐๐ ๐๐๐๐โ๐๐ก๐) and would prefer to start your paintings like that because it's easier for you and lets you concentrate purely on what you're painting or drawing, rather than having to keep color theory in mind at the same time.
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You would do exactly that-using the default brushes and methods we discussed from my other tutorials-only you'd do it all in black and white for the lady's horns. โผ
ใ : Portraying Emotion
In this current digital art industry, the concern over how we paint has always been bigger than the concern over what we paint. We tend to battle over which tools (๐๐ ๐๐ฃ๐๐ ๐ ๐๐๐ก๐ค๐๐๐) we should use or discuss which texturing techniques we ought to apply.
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๐ก Under pressure to constantly improve techniques, we sometimes forget about the reason that made us turn to painting in the first place: that we need to ๐๐ฑ๐ฉ๐ซ๐๐ฌ๐ฌ ๐จ๐ฎ๐ซ ๐ฌ๐๐ง๐ฌ๐ข๐ญ๐ข๐ฏ๐ข๐ญ๐ฒ.
My approach to skin is much the same as those principle of value, I limit my choice of colors with selected tones. In order to get semi-realistic anime style; always remember the form, observe the opacity, translucency and reflections as well as drop shadows and you're going to be on the right track.
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๐ Color theory, as we saw, can be very complex. But if only there was a way to do it in a monochromatic color scheme in the traditional painting (๐คโ๐๐โ ๐๐๐ ๐ก ๐๐๐ก๐๐ ๐ก๐ ๐๐๐๐ ๐๐๐ ๐๐๐ ๐ก๐ ๐ค๐๐๐ ๐ค๐๐กโ ๐๐ ๐๐ก ๐๐๐๐๐ ๐กโ๐๐๐๐ ๐๐ข๐๐ก๐ ๐๐๐ก๐๐๐๐๐๐ฆ ๐๐๐๐๐ ๐๐๐ ๐คโ๐๐ก๐) and then make the colors magically appears...
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So let's do that experiment with the hair...
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Using default ๐ฐ๐๐ญ๐๐ซ๐๐จ๐ฅ๐จ๐ซ ๐๐ซ๐ฎ๐ฌ๐ก, highlight with ๐ฆ๐๐ฉ๐ฉ๐ข๐ง๐ ๐ฉ๐๐ง, you can see how it turns.
โฒ Once you finished the black and white version of the hair, create a new layer on top of it, then apply clipping mask. I would suggest to choose ๐๐ฏ๐๐ซ๐ฅ๐๐ฒ (makes dark colors darker and light ones lighter, also intensifying white) then paint the color directly onto your existing layers NOT the black and white layer.
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I use those type of bluish and purplish to pop up colors, of course as my habit; I keep using ๐๐ญ๐๐ง๐๐๐ซ๐ ๐๐จ๐ฅ๐จ๐ซ ๐ฌ๐๐ญ as my choice of 'limitation'.
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๐ฎ The result of Overlay layer mode will be like image below! Magically appears!
๐ก Tips: you can add an adjustment layer (๐๐๐ค ๐๐๐๐๐๐๐ก๐๐๐ ๐๐๐ฆ๐๐) to help you turn ON and OFF your RGB (๐๐๐๐๐๐๐ ๐๐๐ฆ๐๐๐ ) into black and white version by going to:
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Layer ๐กข ๐๐๐ฐ ๐๐จ๐ซ๐ซ๐๐๐ญ๐ข๐จ๐ง ๐๐๐ฒ๐๐ซ ๐กข ๐๐ฎ๐/๐๐๐ญ๐ฎ๐ซ๐๐ญ๐ข๐จ๐ง/๐๐ฎ๐ฆ๐ข๐ง๐จ๐ฌ๐ข๐ญ๐ฒ
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๐ฌ Note: I like to have a Hue/Saturation adjustment layer floating at the top of my layers palette, with the Saturation slider all the way down to 0% โผ
ใ : Rendering Relics
Copper is the metal of ornamental rings my creatures hold into its special power. It has many variety with the metal's surface; from a smooth reflective finish to a tarnished look, it can seem both aged yet modern, almost devoid of color at certain angles while reflecting beautifully deep orange/brown from other angles.
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๐ก If metals were people, I imagine copper as an aging aristocrat. Still able bodied, but with a lot of character.
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๐ฌ Note: personally, I would suggest you to go over my previous tutorial about rendering metal surface with basic knowledge using GIF images on link below:
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ใ : Fur
Painting fur can seem like a daunting task, particularly when you look closely at how many thousands of strands there can be in a small area. But if you apply some basic principles it can be fairly comfortable to deal with.
Similar to painting hair (or feathers), painting fur should be done in a procedural way, keep it ๐ฌ๐ข๐ฆ๐ฉ๐ฅ๐ ๐ฐ๐ข๐ญ๐ก ๐๐ฅ๐๐๐ค ๐๐ง๐ ๐ฐ๐ก๐ข๐ญ๐ will save you a lot of time and stress. Now the question is, which brushes should we use?
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To save yourself more time, I found brushes created by Clip Studio Paint awesome community from these two links below:
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โ ๐๐ฅ๐๐๐ฌ๐ ๐ ๐ข๐ฏ๐ ๐ ๐ซ๐๐ญ๐ข๐ง๐ , ๐ฅ๐ข๐ค๐ ๐จ๐ซ ๐๐๐ฏ๐จ๐ซ๐ข๐ญ๐ ๐ญ๐จ ๐ญ๐ก๐ ๐๐ซ๐๐๐ญ๐จ๐ซ โ
โฒ Using a new layer on top of my value (Furs) layer, I create a color variation of green (near forehead gemstone), red, blue, even purple to fill out the area of furs (Furs Colors).
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๐ฌ Note: with ๐๐ฅ๐ข๐ฉ๐ฉ๐ข๐ง๐ ๐ฆ๐๐ฌ๐ค tool, I can freely add so much colors which I desire with default ๐๐ข๐ซ ๐๐ซ๐ฎ๐ฌ๐ก (see the left image) then after I think it's good enough, I change the layer mode from Normal to ๐๐จ๐๐ญ ๐๐ข๐ ๐ก๐ญ and achieve the look on the right image.
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โผ You can see the details below.
ใ : Eye for an Eye!
๐ The first and foremost thing to reminder (it is very obvious and yet constantly forgotten) is that the eye is spherical. It's a common mistake made by rookie summoners (newbie artists); they render the eyeball within the socket and it looks round enough with the highlight and the shadow fall off, but when they run the eyelid across the eye it obviously doesn't follow the same contour as the eyeball itself.
โ Using standard ๐๐๐ญ๐๐ซ๐๐จ๐ฅ๐จ๐ซ ๐๐ซ๐ฎ๐ฌ๐ก and additional blending method with ๐๐๐ญ๐๐ซ๐ฒ from watercolor sets will be my starting point to have it nice and loosely.
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โ With big brush size while using ๐๐๐๐ฅ ๐๐๐ง๐๐ข๐ฅ, from ๐๐๐ง๐๐ข๐ฅ brush; I create mid-tone of the eyeball. The grain textures will be useful while rendering some kind of fuzzy and killer stare for demonic types of creature/monster. Additional ๐๐๐ฌ๐ข๐ ๐ง ๐๐๐ง๐๐ข๐ฅ can also help to blend or smooth entire surface with subtle details.
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โ Final touch with ๐๐๐ง tool; I'm using ๐๐๐ฑ๐ญ๐ฎ๐ซ๐๐ ๐๐๐ง to add some details with the yellow-devilish eye and add some redness with a bit of yellow strokes to the corners; depicting areas where the blood is near to the surface; at this point any further rendering takes a significant amount portion of time as you will be working on smaller details.
Some people paint eyes very carefully, which makes sense as we're so accustomed to looking at eyes that we can immediately tell if something is off. That being said, I enjoy painting creature's eyes which is freehand and fantasy-like. So if something seems odd, just get over it; it's a fantasy being!
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๐ Also, below is the forehead gemstone; another 'third-eye' that glows to attract viewer's attention rather than the red ones from the creature itself.
It's pretty basic for the gemstone rendering, all you need is the understanding and knowledge of how the reflective sides appear on the surface. And find where the light source coming from, for my gem; I'd like to think the shiny part will be on upper left.
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Up there is my recommendation of brushes you need. It's all basic, from Clip Studio Paint default brushes with all the following function:
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๐ ๐๐ข๐ฅ ๐ฉ๐๐ข๐ง๐ญ ๐๐ฅ๐๐ญ ๐๐ซ๐ฎ๐ฌ๐ก for initial blocking and blending at the same time.
๐ ๐๐ข๐ฅ ๐ฉ๐๐ฌ๐ญ๐๐ฅ for smoothing result after blocking with oil paint flat.
๐ ๐๐๐๐ฅ ๐ฉ๐๐ง๐๐ข๐ฅ for extra textures while doing color variation.
๐ ๐๐จ๐๐ญ brush for adding highlights, especially with Blending mode: ๐๐๐ (๐๐ฅ๐จ๐ฐ).
๐ ๐๐๐ฑ๐ญ๐ฎ๐ซ๐๐ ๐ฉ๐๐ง to emphasize extra details without blend, hard edge reflection.
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Only practice can develop your artistic skills for such a glowing and hard-surface texturing. I will always look at some reference first to achieve the results I desired the most. Take a look at below image, it's what I've come up with years of summoning (painting) creatures over centuries (past 20 years of my artistic journey).
๐ฌ Note: if you'd like to learn more glowing techniques with various elements such as
๐ฅFire, ๐Water, โกLightning, and ๐Earth; look at my secret scrolls (VFX tutorial) below:
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ใ : Bloody Background
โ Using standard ๐๐ฆ๐จ๐จ๐ญ๐ก, ๐๐ง๐๐ข๐ ๐๐ง๐ค brush with pressure control, gradually blocking some parts of the gore - mostly the dark area or top of it. Keep in mind the overall mood, drop shadow and boldness of blood by its nature.
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โ With ๐๐๐ซ๐ค๐๐ซ ๐๐ฅ๐๐๐, from ๐๐ง๐๐ข๐ ๐๐ง๐ค brush; I create mid-tone of the gore elements. I love the 'texture' of watercolor bleed and it suits its name for the bleeding of a blood!
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โ Final touch with ๐๐๐ง๐๐ข๐ฅ tool; I'm using ๐๐๐ฌ๐ข๐ ๐ง ๐๐๐ง๐๐ข๐ฅ and ๐๐๐๐ฅ ๐๐๐ง๐๐ข๐ฅ to add some fairly amount of graininess to give richer details with light values of scarlet red. Using various of default brushes gives you the flexibility to add and blend some parts according to your creativity needs.
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๐ Obviously I did the bloody background below the fur layer, this allows me to paint freely without worry about getting the fur blended with blood of the innocence.
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ใ : Final Touch
โฒ Once I finish a painting, I like to let it sit for a day if I can. However, I find that I come back to it with fresh eyes and renewed energy. In this case, I see that my colors have been too saturated and are stealing focus away.
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So a few little airbrush with yellow and blue to add highlights on the relics (ornamental necklace and rings), defining the furs with rich details (but not too much) here and there. โผ
ใ : Afterword from the Nether World
Now that you know how to summon an illustration with emotional impact on your creatures, you might wonder when will these techniques should be used or what's good for? Truth be told, there are no golden rules nor answer! Generally, if you want a striking monster painting; you might want to use better composition with lots of dynamic angles and even battle.
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But...
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If you prefer an ambiguous image, you might want to use a limited number of techniques, or even stick to single one. It is all a matter of the personal taste of the summoner (artist) and the strength of the depicted mood.
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With this tutorial, after all we're talking about emotions mostly; not just the techniques. So do not ponder too long on this, use the means that come naturally to you and remember that ๐ญ๐ก๐ ๐๐จ๐ง๐ญ๐๐ง๐ญ of your monster or creature digital paintings is equally as important as your techniques.
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"๐โ๐๐๐ ๐ฆ๐๐ข ๐๐๐ ๐๐๐๐๐๐๐, ๐๐๐ ๐กโ๐๐๐ ๐ฆ๐๐ข ๐๐๐ ๐ก๐๐ฆ๐๐๐ ๐๐๐ ๐๐ฃ๐๐ ๐๐๐๐๐๐๐ก๐๐๐! ๐ด๐๐ ๐ ๐กโ๐๐๐ ๐ฆ๐๐ข ๐๐๐ ๐๐๐๐ฃ๐๐๐. ๐บ๐๐ก ๐๐ข๐ก ๐๐ ๐๐ฆ ๐๐๐ข๐๐๐ ๐ฆ๐๐ข ๐๐๐๐ ๐๐๐ก."
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๐๐
๐ฉ ๐๐๐๐ซ๐๐ญ ๐ญ๐ข๐ฉ๐ฌ: use this link below if you'd like to add emojis or any other ASCII characters into your Clip Studio Paint Tutorial!
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๐ฌ Note: some unique characters will not shown on phone or any old-not-updated browsers.
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