Fashion Tutorial and Clothing Creation

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Hello and welcome to this new tutorial. In this tutorial, I will give you some tips for making clothes, using patterns and textures for your fabrics, and many other tools that will allow you to dress your characters fashionably. Enjoy reading.

Poses

Here are some tips for creating beautiful poses for your characters.

 

In magazine photos, most models are not motionless in front of the camera.

 

Here are a few tips:

 

-avoid symmetries.

-have your character raise their head.

  • avoid pressing the arms against the body; fold them to form triangles (orange).

-also try to give your character movement; make them jump, play with their hair....

 

Below are some pose ideas inspired by photographs.

 

 

Your best ally is to draw inspiration from magazine photos or go to Pinterest.

For the second set of poses, I used the Clip Studio Paint mannequin, slightly modifying its measurements, lengthening its arms, legs, and neck to give it a much more slender appearance.

Textures and Patterns

In fashion, the first thing I think of is fabrics.

 

To have beautiful textures and patterns on my drawings, I took photos of some patterns and fabrics from my wardrobe to use them as textures and patterns on my drawings.

The first textures are my photos, the second are patterns available on Clip Studio Paint, and others that can be downloaded from Clip Studio Assets.

 

 

 

As you can see, you can use your photos, textures, and patterns on your drawings. Here, I decided to use them as tie patterns.

But you can use them as sweater patterns, for a pant texture, or even a hat.

 

 

I've included a small tutorial below on how to use your photos as patterns.

Import your photos. To do this:

 

-go to file, import.

-then, choose the location where your photo is stored. On my end, it was in the photo library, so I selected that storage space.

 

The photo taken is from pajama pants and depicts green plants on a blue background.

 

After you have imported your photo.

 

-click on your image in the layers and drag it into your materials.

 

-Then double-click on the image in the materials; a new page related to its characteristics will appear.

 

-select "use for brush tip shape" or "paper texture" depending on how you want to use it.

 

-On my end, I enabled tiling and set the tiling property to "reverse," but you can choose other settings according to your preferences.

Our new pattern is ready to use.

 

You can follow the tutorial below; it is much more comprehensive in its explanations and provides valuable advice.

Folds

To draw folds, you need to understand the movement of the fabric. To practice, I invite you to take photos of your sheets, your sweaters, and observe how the folds of your clothes form, either with a mirror or by taking a selfie.

A sweater can be broken down into various rectangles.

 

Folds can be represented by oblique lines, long or short, depending on the fabric's stretch and weight.

Folds will be much more prominent during movement, for example, when the arms or torso are bent.

In addition to lines, you can represent some more complex folds with small triangles.

 

The bottom of a sweater will be wider for girls to accommodate the hips; don't hesitate to mark the waist by creating a slight curve.

 

Here are some examples of folds with various tops and movements. As you can see, folds are much more pronounced and numerous when a limb is bent.

 

When you look at a garment from a high viewpoint, the curves will go downwards.

And the opposite will happen when the garment is viewed from below.

Different Skirt Styles

There are a great many skirt shapes. Personally, before you start drawing a skirt, I advise you to draw your character's nude body and start with very rudimentary shapes.

 

Once you have finished your shapes, you can add details to your garment and make it more complex. Don't forget to erase your character's legs when you're done.

Once your sketch is complete, you can clean up your creation and even color it.

 

Below: a small tutorial with 3 steps to create movement effects in your fabrics.

 

Clip Studio Paint has many tools that can help you create clothing, including ribbons.

Below are some ribbons available in your software or that you can download from Clip Studio Assets.

When drawing clothing over breasts, pay attention to the folds; do not outline the breasts with lines.

 

Always think about the movement of your fabrics and understand how the fabric positions itself.

 

For more realism, don't hesitate to draw seams on your clothes, like on jeans or t-shirts.

 

I have prepared a selection of three ribbons that I really like.

Shoes

My pet peeve is shoes; I have a lot of trouble drawing them, but thanks to Clip Studio Paint, you can download various 3D shoe models, which allows you to draw them from all different viewpoints and angles.

I regularly use them on 3D character models. These models have saved me several times when I had to create a complex angle on my manga panels.

 

Characters

In fashion, we almost always see the same body types. Personally, I find that sad. I find all bodies beautiful, and I believe that all body types, skin colors, disabilities, and physical particularities deserve visibility, so I regularly draw this diversity in my artworks.

Fashion is not reserved for just one category of people.

 

I often start by drawing the nude body; it's easier afterward to correctly draw the clothes and their folds.

Then, on another layer, I add the clothes over it.

I then clean up my sketch and add certain elements like jewelry, stripes, pockets, etc...

 

Don't forget to erase the body lines under your clothes.

Then, all that's left is to color our drawings and restart as many designs as you want.

 

Don't hesitate to play with colors, to use a strong color in your fashion designs.

Clothing Styles

If you're creating a story, don't hesitate to consider the context, the era, and the world in which your characters will develop.

Your characters will not be dressed the same way if they are, for example, in a medieval world or a contemporary urban setting.

 

As you can see, the colors and the way my characters are dressed are very different, and one can easily understand in what contexts or stories they might develop.

Thank you all for following this tutorial. I hope it has given you ideas for your next works.

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