Save time by using plane primitives to rough the eyes

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ヒサキメイ

ヒサキメイ

point

  • Create a parent-child relationship between the plane primitive and the head > Transform and adjust the angle to match the size of the eye > Export the developed diagram and draw the eye with your own design > Register the material with a transparent background > Load it onto the installed plane

  • Duplicate the other eye, reset the parent-child relationship, and flip it horizontally or rotate it.

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