Perspective 4.0 - Perspective Ruler - features explained

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You can read the series from the beginning here:

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Perspective Ruler

In this episode, we’ll look at one of the tools of ClipStudioPaint - the [Perspective Ruler].

 

 

 

To create a Perspective Ruler, head to the left side of your screen. Go to [Tool palette] -> [Ruler].

Select [Perspective Ruler]

Click and drag. You will see a line appear. Then click and drag again. The ruler will appear on your canvas.

 

Remark: Instead of clicking and dragging your cursor, you can also double-click.

The blue line is the eye level line. The purple cross is your vanishing point.

 

The purple lines are your guidelines.

Now your brushstrokes will be snapped to your guidelines.

When you draw a brushstroke, it sometimes will be snapped to the wrong guideline.

You can zoom in to avoid that. You can also keep dragging your cursor - as you drag, you will see how the brushstroke changes its direction.

Drag towards the side where you started drawing to change the direction.

Explanation of controls

Go to [Tool palette] -> [Operation]. Select [Object]

 

Click on one of the guidelines on your canvas. You will see various dots and icons appear.

 

Click on the biggest icon. This one will move everything - the line of the eye level and your vanishing points.

 

The small icon on its left moves the three icons. So you can move the icons out of your way.

The small icon to its right will disable/enable the [Snap] feature. If it's enabled, your brushstrokes will be snapped to the guidelines (and the guidelines will be blue and purple). If it’s disabled, your brushstrokes won’t be snapped to the guidelines (and the guidelines will be dark-blue and green).

 

Remark: Alternatively, you can access the [Snap] feature from the [Tool property palette]

This icon moves your eye level.

 

The small dots on its left and right tilt your eye level. Hold down the [Shift] key if you want to make your eye level 0° or rotate it 45°.

This small icon will disable the Snap feature solely for the eye level. The eye level will change the color from blue to dark blue. Click the icon again to enable the eye level.

 

You can do similar operations with each of your guidelines of the vanishing point:

The white circle is for moving your guideline (its direction). The small blue circles will tilt your guideline, affecting the vanishing point as well.

This icon disables/enables the Snap feature solely for the selected guideline:

The guidelines will turn from purple to green when disabled. When the [Snap] feature is disabled, the brushstrokes will not be snapped to your guideline.

Notice the central line that is orthogonal to the eye-level-line. By default, the [Snap] feature for the orthogonal is also on. To turn it off, click on this icon (the orthogonal will turn green).

Details on the [Tool Property] palette:

The following are explanations of the [Tool Property] palette

 

1. [Change perspective drawing method]

 

If the option is deselected:

When you add another vanishing point, the two vanishing points will be independent of each other. The eye-level (the horizon line) will not change.

 

If the option is selected:

When you add another vanishing point, the one-point perspective will automatically turn into a two-point perspective. The eye-level will change to pass through both vanishing points. Meaning that the vanishing points will be dependent on each other.

 

2. [Create at editing layer]:

 

If the option is deselected:

A new layer will be created for your perspective ruler. By default, the ruler will be shown in all layers.

 

If the option is selected:

The perspective ruler will be created on the selected layer. By default, when you switch layers, the ruler won’t be shown on other layers.

 

3. [Process] section

These are the additional operations:

 

1) Add vanishing point

  • You can create a vanishing point

2) Delete vanishing point

  • Click on a vanishing point to delete it

 

3) Add guide

  • Click on a canvas to add a guide (a guideline) to your vanishing point.

 

4) Delete a guide

  • Click on a guide line to delete it.

 

5) Fix vanishing point

  • Locks the position of your vanishing point. You won’t be able to move it.

Click once on your vanishing point to fix your vanishing point. Click again to unfix it.

 

 

6) Infinitize

  • The vanishing point is moved far far away - to infinity, basically. So, the guidelines of this vanishing point will be parallel.

 

Other stuff useful to know:

1.

Go to [Tool palette] -> [Operation]. Select [Object]

Right click on the canvas.

Now you’ll see a menu open. This menu can help you access functions faster. From this menu you can [Horizontalize the eye level], quickly create a vanishing point etc.

2.

Go to [Layer palette]. Click [Set showing area of ruler].

Here you can adjust the display options of your ruler.

 

3.

All about the Grid.

 

Go to [Tool palette] -> [Operation]. Select [Object. Then go to [Grid] section.

 

There you can select what grid you want to be displayed, and adjust its size.

 

When you move your eye level, the grid will also be moved.

You can also move your grid separately by clicking and dragging the [Grid origin] icon.

 

 

 

Go to [View] -> Grid/Ruler Settings… to adjust advanced settings, such as the spacing.

You can snap your brushstrokes to the grid by going to [View] -> [Snap to Grid]

4.

You can create a ruler by right clicking your layer, then going to [Ruler/Frame] -> [Create perspective ruler…]

Using the pop-up window, you can select the type of the ruler:

1-point

  • Creates one vanishing point in the center of your canvas

 

2-point

  • Creates 2 vanishing points on the extremities of your canvas

 

3-point

  • Creates 2 vanishing points on the extremities of your canvas, and 1 vanishing point on the lowest edge of your canvas

 

 

 

5.

Go to [File] -> [Preferences] -> the section [Ruler/Unit]

Here you can set custom colors for the guidelines.

 

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Now that we saw how to create and edit the perspective ruler, we're ready to use it.

 

In the next episode, we will see how you can implement Perspective Ruler when drawing backgrounds.

 

 

 

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