Use perspective rulers for impressive backgrounds

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introduction

Today I would like to show you a process for a digitally painted background in ClipStudioPaint, with a particular focus on the Perpective Ruler Tool

With this tool you can paint and draw along the vanishing points you have specified as if by magic. I like to use the tool to focus compositions on one perspective and to prepare them for the later painting process.

Before we really start, however, I would like to explain the technical basics of the tool to you. We get help from Boxi, the perspective flexible box!

Video-Tutorial

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Perspective Rulers: Basics

First, I choose the Perspective Ruler Tool from the collection of rulers. Sub Tool [Ruler]> [Create ruler]> [Perspective ruler]

In den Tool Properties sollte “Add Vanishing Point” eingestellt sein [Tool Property] > [Process] > [Add vanishing point]

Based on my sketch, I will host two guides. To do this, you simply have to click on the canvas with the cursor, you can still align it and as soon as you let go, the guideline is set. The intersection with another guideline creates a vanishing point that lies on a blue horizon line.

Now I create a vector layer [Layer Properties> New Vector Layer] and draw my lines with the Pen Tool [Pen> Real G-Pen].

Since I use a vector layer, I can more easily remove protruding lines with the Vector eraser [Eraser]> [Vector]. And already we have a box from a 1-punk perspective.

Now we're going to put a smile on Boxi's face. For this I use the subtool Ellipse [Figure]> [Ellipse] and you can see how I can accurately align an ellipse on the perspective distorted surface.

If necessary, you can also switch off the perspective ruler, for example if you want to draw a curved line like here.

Adding a second vanishing point creates a 2-point perspective.

Again, use the same process for the cleanup.

Often one is a little off with the vanishing points or has a better vision. But don't panic, with the object tool [Operation]> [Object] you can move the horizon line and guides by clicking on them.

With the small circular handles you can turn guides, with the larger ones you can move them.

If you don't want to move the horizon line, I recommend activating Fix eye level [Operation]> [Object]> [Fix eye level] in the tool properties of the object tool.

By adding another vanishing point above or below the horizon line, we have a 3-point perspective.

If lines are assigned to a wrong vanishing point, you can also deactivate those vanishing points that should not be addressed.
To do this, select the Operation> Sub Tool [Operation]> Object and click on one of the guides. Press the diamond symbol at one of the unwanted vanishing points and from now on lines will only be aligned to the selected vanishing points.

In the Tool Properties of the Perspective Ruler [Ruler]> Sub Tool [Ruler]> Tool Property [Perspective ruler] there are other useful modes. With Add Guides, more guides can be added, which can be very useful, but also quickly creates chaos. So be careful with that. You can remove guides and vanishing points via [Delete Guides] and [Delete Vanishing Points]!

If you want a vanishing point to flee to infinity, you can do this with the Infinitize mode!

Use Perspective Ruler for background painting + painting process

So much for the technical basics, now I'll show you a process for background painting.

In my background an office should be seen in a wide shot from above. We take the position of an observer and maybe. would be used as an establishing shot at the beginning of a scene.

Of course, I did a lot of research and thought about what the office should look like, what furniture is there, what the arrangement of the individual things means.

I'll start my process with a sketchup. I try to imagine the vanishing points and horizon line. In this case I am working with a 3-point perspective and the horizon line should be slightly beveled.

After my graceful sketch is finished, I use it as a basis for my underdrawing.

Now I correct my perspective assumptions and try to force my sketch into a 3-point scheme. With the pen tool I create a new, clean variant of the room.

Now I block colors for the walls and furniture in my composition. With the Polyline Tool [Selection Area]> [Polyline] I can quickly select areas and color them with the Bucket Tool [Fill]. A little tip: Try to deviate from the preliminary drawing, these inaccuracies make the picture more dynamic.

I define my light areas according to the same scheme. With a clipping mask [Layer Properties> Clip to Layer below] I avoid painting outside the contour. These surfaces face the light the most. It is in these areas that I want to define the most detail.

My shadow areas get their own clipping masks again and I set the layer mode to Multiply.

Everything is now defined, the arrangement, light and shadow. Now the actual painting process begins, I design the edges of light and shadow, work in textures and try to weave in an interesting brushwork so that it doesn't look too digital.

And this is what the finished painting looks like. Have fun trying out your Perspective Ruler!

Until the next tutorial! :)

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