Character Costume Design Ideas & Pleated Shading
introduce
Today I want to share common pleat patterns and ideas for designing character clothes.
Clothes material & fit
Material
First of all, you need to understand that clothes are made of different materials.
The expression method will be different depending on the material.
For example, the suit jacket below
can be found in the same state
Thick materials have relatively few shadows
Thin or smooth material
Relatively many shadows
in almost the same posture
You can also see the shadows created by the thick suit jacket
Relatively few shadows compared to material smoothness
And smooth material coats produce longer shadow extensions
The difference caused by different materials can also be seen from the reference of shirts.
Shirts made of harder materials produce harder shadow contours
like a triangle shape
Shirts made of softer materials produce a more oval silhouette.
Clothes will also have overlapping and draping
Version
Next is the version
Different versions produce different effects
Like narrow-fitting clothes
The wrinkles produced are basically related to the direction of the muscles.
In addition to the wrinkles caused by muscle movements, wide clothes are also affected by gravity.
common folds
Here are some common folds
long pleats
It is a wrinkle produced by the fulcrum and gravity.
The shadow part is shaped like a triangle
And in the case of two fulcrums
For example, the action of lifting a skirt
The shadowed areas in the middle will meet
The two sides maintain the triangle shape like a single pivot point
squeeze folds
Often occurs at joint extrusions
The characteristic of this kind of folds is that they are gentle and rich at the same time.
stacked pleats
Wrinkles created by stacking fabric
The characteristic is that there will be contour lines on both sides
stack of shapes like brackets
The above are the common folds
It is recommended that you can find reference pictures to practice
Remember not to try to paint all the shadows
Make appropriate trade-offs
Remember that everything is based on the service screen.
Coloring demonstration
Here is a simple demonstration
First draw a rough line drawing of the background color
The next step is to draw the shadow of the overall large shape
Draw deeper shadows within the shadow of large shapes
Finally, add the occlusion shadow (the deepest part of the shadow) and highlights and you're almost done.
clothing design ideas
Here I want to share ideas for designing clothes
My suggestion is to design your character’s background and personality
For example, I want to design a cute girl in a loli style
I could set the background in the 19th century
Then you can start thinking about what kind of pattern and material you want.
This time I want to design dresses.
I want the material to be softer
Once you have a clear direction, you can look for references
You can find your favorite designs from different references
and incorporate it into your own design
Then draw a rough sketch
Next, it’s about the elements
In terms of elements, I wanted to add lace and hems because of the style.
There are many materials available on clip studio paint
Very convenient
I can directly use the material to draw where I want to place it
Below are the materials I used
After the clothes are roughly designed,
I will redraw the line drawing and make adjustments at the same time
When coloring, I will use the character’s personality as the criterion for color selection.
For example, if you have a sweet personality, you can choose a lighter or warmer color.
If you have a relatively gloomy personality, you can choose cooler colors.
Once you decide on the color you want, paint it and you’re done.
The above is my sharing
Thank you for watching
Hope it helps
See you next time~
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