3. Rough Coloring



I’ve finished the base painting, so now I’ll start adding color.

[1] Using blending modes while coloring

I create a new layer above the black-and-white base painting and set the blending mode to [Multiply].

I roughly paint the colors using my “No color mixing (circle)” brush on this [Multiply] layer.

At this stage, I will paint flat colors such as the skin color and hair color without thinking about where the light hits.

I decide the colors of some parts in advance, but I try a few different colors for parts such as the t-shirt to get a good balance with the other elements.

After I’ve finished the first colors, I create another layer on top set to [Overlay] and paint the highlights on the characters and the table.

It was too bright at 100% opacity, so I reduce it to 56%.

To brighten up the area around the legs, I create another layer on top set to [Soft light] and use the [Gradient] tool > [Foreground to transparent] to draw a pale yellow gradient from the bottom to the top of the canvas.

Once I’ve brightened up the whole illustration, I create another [Overlay] layer on top and paint in detailed highlights on the food and the characters’ eyes.

[2] Storing in a layer folder

I’ve increased the number of layers, so I move them to a layer folder.

When I move the layers into a folder, I change the layer folder’s blending mode to [Through] so that the blending modes affect layers outside of the folder.

Note: If the blending mode of the layer folder is [Normal], the layer blending modes only affect other layers inside the folder. When the folder’s blending mode is changed to [Through], the blending modes also apply to the layers beneath the folder, so the base painting becomes visible again.

At this point, I have five layers: “Base painting”, “Multiply”, “Overlay”, “Soft light”, and “Overlay” as shown below.

Now I’ve mostly finished adding the color.



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