Basic method of my style manga Individual management: 06 name

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BigField

BigField

BigField style: Digital manga art series # 06 Individual management

The basic name of my style manga

The main part is # 6 of the "Big Field style digital manga art series".

★ Series parent link name: BigField style digital manga art overall management

(BigField-style digital manga series # 01)

【change history】

・ 2020.08.07: 017 ■, 018 ■ Addition of items / correction linked below

・ 2020.06.17: 014 ■ Addition of items / correction linked below

・ 2020.06.04: Correction of incorrect or missing pages (SHARE version only)

・ 2020.05.25: First edition-TIPS edition / SHARE edition released

・ 2020.03.24: First edition

 

・ Before this, I moved to the end of the book! (If you exceed 10 lines, move to the end of the book)

 

■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■

■ 1: Basic method of my style manga

● 06. name

・ Unlike the sketch, it is a rough sketch of the frame layout, dialogue layout, characters, mecha, and background.

・ Frame splitting and dialogue

Actually divert lines and narracion from the scenario.

The result will be almost like a finished product.

・ For frame division, determine the format of the frame to be expressed from the dialogue and narracion of the scenario.

The frame division is for reference only, so create it with the figure (blue) tool.

The result will be almost the same as the finished product, but the bleed may be drafted or put in a pen.

★ Link name: BigField style digital manga series # 06

Basic method of my style manga Individual management: 06 name

■ 2: Operational engineering

001 ■ About provisional frame allocation

When the provisional frame division is completed, the template of the following horizontal 3 frames x 4 columns = 12 frame frame folders

Use a tote.

That is, use the necessary ones from the 12 frames according to the provisional frame division and delete the unnecessary ones.

Ru.

At the time of provisional frame division, the figure is simply used without using the frame frame folder.

 

(1) Basic frame: Basically, provisional frames are created within the range of the basic frame.

② Bleed line: Basically draw within this range.

002 ■ Temporary frame size

[1]: Determine the size of the provisional frame assuming the amount of dialogue and the drawing image.

[2] Extend the frame outside the bleed line if necessary.

[3] Recognize that the drawable range is up to the bleed line.

003 ■ About the reading order of frames

When the reading order of manga frames is open to the right, there is an implicit rule from top to left.

Therefore, although the order is not specified, the reading order is explicitly indicated in the case of a double-page spread manuscript.

If you want to clarify, take the following method.

004 ■ Loading the initial diversion page

Except for the pages where the frame folder exists, it was created simply by diverting it from the pre-manga.

Thing!

 

005 ■ Text flow from the scenario

006 ■ Cut out and partially process lines (speaker) → All pages

The onomatopoeia of the lines should be finally replaced with "drawn characters" if necessary.

007 ■ Name → How to draw rough (Women are distinguished by adding a red depiction!)

008 ■ Utilization of subview

Create drawings for the main characters and mechas of the story, and when roughing, drafting, and penning

Make it easy to refer to.

The drawings of the main characters and mecha are in the same cmc file as the main part as * .ciip files.

Create and load it into the "Subview" palette for use.

It is also possible to read as a * .ciip file, but when changing the page of "subview"

The image file (jpg, png, ...) is shown in the screenshot because it is a little sluggish.

It is easier to operate.

Also, if there is no change in the read link path and file name, even if you replace the image

It is automatically displayed in the "Subview" palette.

 

Example: Manuscript page ( .ciip file) → Image: .png file → "Subview" palette

009 ■ Name → How to draw rough 2

What is a draft here?

The line art is on the verge of pen insertion.

What is rough?

Make a simple line drawing considering the arrangement of drawing.

Therefore, there are three ways to insert a pen.

① Rough → Pen holder

② Rough → Read / change material → Pen

③ Rough → Draft → Pen holder

Drawing is premised on being registered in the material when it is created.

010 ■ Draft color coding

Drafts (including rough) are vector layers with mecha, characters, backgrounds, etc.

It is premised on color coding.

<Duplicate layer when needed>

Also, when drawing close to each other in the same type of layer with a person or mechanism, it is independent.

Duplicate the layer so that the drawing can be moved and add "-2, -3, ..." to the name

To distinguish.

011 ■ The illustrations used in the pre-manga should be "diverted + improved"!

012 ■ Simple image display of balloons

The balloon part is made into a simple image for future detailed ballooning.

The size of the dialogue text will be changed later as appropriate.

★ Emoticon

The dialogue needs to implicitly clarify the speaker.

However, in exceptional cases, if you want to clarify the speaker explicitly, specify the emoticon.

001 ■ Guide line for frame placement

As a general rule, the vertical and horizontal spacing between the frames of the original is 5 mm and 3 mm.

 

Create the following guide lines for basic frame placement.

・ A: For basic frame placement: Ao (blue) line

Vertical / horizontal spacing is 5 mm / 3 mm, 3 rows and 4 steps

・ B: For expansion frame center line: Midori (green) line

Horizontal and vertical lines that pass vertically and horizontally and horizontally to the left and right of the center register mark

・ C: For the maximum bleed range: Red line

Vertical / horizontal lines connecting the vertical / vertical / horizontal left / right of the center register mark

  • When deforming the frame frame, click "Snap to special ruler" to automatically place it on the guide line.

Keep it.

002 ■ Frame frame folder

A: CS_Paint frame frame folder

B: Comic Studio-like frame frame folder

When converting the Comista file, the frame frame folder of CS_Paint is doubled as shown in the above figure.

It will be the structure as set.

・ Outer border: hidden, ruler displayed

・ Inner border: display, ruler hidden

 

The inner border works the same as the frame frame folder of A: CS_Paint.

Therefore, the layers and folders below the "border" are masked outside the border and hidden.

As shown in the figure, place "Character 2" between the outer and inner borders above the "frameline".

By arranging it, you can realize drawing that protrudes from the border of "Character 2".

However, the drawing outside the outer border will be hidden, so if necessary, change the outer mask range.

Expand to the outside.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

C: Format of the manuscript including the frame frame folder

Create 2 patterns of manuscript format including frame frame folder.

① One frame along the basic frame

② A total of 12 frames in 3 rows and 4 steps along the basic frame

 

For the 12-frame manuscript, delete unnecessary parts according to the name and transform the necessary frames.

(2) Taking a total of 12 frames in 3 rows and 4 columns as an example, hide the parts other than frame 1.

When you complete the frame 1 according to the name, select the next useful frame and match it with the name.

I will complete it. This is repeated.

 

A specific example in the case of frame 1 is shown.

・ All frame frame folders so that the contents of the draft folder including the provisional frame dividing line below can be seen.

The white solid deepest mask is hidden.

・ First, select the inner border folder and use the object tool to set the frame according to the name.

Transform.

・ Next, select the outer frame frame folder and set the outer 10mm to match the shape of the inner frame.

As a guide, transform the ruler line (frame frame is hidden) with the object tool.

-If necessary, expand the outer 10 mm according to the degree of pop-out drawing of the drawing target.

003 ■ Part of the frame frame folder is hidden

You may want to hide a part of the frame frame during frame division.

There are various methods, but an example is shown.

<Proposal A>

・ Place the target frame frame in one folder.

(Name: Partial border mask folder)

・ Select the inner border layer with the free selection tool.

Delete only the line you want to display next from the current selection range with the selection tool (partial cancellation).

・ Finally, on the mask folder with a part of the border

Mask the selection range.

However, in <Proposal A>, the pop-out drawing is also masked when the drawing pop-out arrangement is made.

There are drawbacks.

<Plan B> Improvement plan for Plan A

-Realize the mask processing of Plan A with a solid white layer instead of a folder. (Omitted below)

 

<Plan C> Improvement plan for Plan B

・ Realize the white solid layer of Plan B in the folder of Plan A. Inner border, not folder

I tried to divert the mask processing, but it seems that it cannot be set freely.

・ If necessary, create a selection layer in consideration of the ease of mask processing.

(Name: Selection range: For free mask inside the frame)

・ Select the inner border layer with the free selection tool. Select only the line you want to display next

Delete from the current selection with the tool (partial release).

・ Create a selection layer with "Stock selection" and select: Free mask within the border

Move it above the layer for use and select one with "Transfer to lower layer".

・ Finally, mask the selected area on the free mask folder inside the border.

 

003 ■ Continued

The following measures were taken to mask the borders and the like.

In Plan A, create a frame folder on the outer border

In Plan B, a white solid layer is created between the outer and inner borders.

In Plan C, create a folder between the outer and inner borders

 

<Plan D> Plan ABC improvement plan

・ Proposal ABC mask folders and layers with borders Layers with rasterized borders

Do it.

・ The drawing mask inside the inner border can be placed in the drawing folder or layer as needed.

Perform individually.

・ If necessary, create a selection layer in consideration of the ease of mask processing.

(Name: Selection range: For border mask)

・ After transforming the frame frame folder according to the name, rasterize the next frame frame.

・ Raster layer created by "right-click → rasterize" on the inner border folder

Change the name and place it under the selection range: border mask layer.

(Name: Border rasterization) → * Processed by auto action

・ Ctrl + click the border rasterization layer to create a selection range and select "Selection range".

"Stock". (Name: Selection range: For border mask) → * Processed by auto action

・ Delete the part to be displayed, leaving only the area to be masked next, from "Stock selection"

To do.

・ Selection range: Select the border mask layer and select "Return from stocked selection range".

Create a selection range.

・ Finally, mask the selection on the border rasterization layer.

<Auto action processing>

Rasterize the frame border of the frame frame folder and rasterize inside the frame frame folder

If you move the border, the size of the raster border will be reduced and displayed.

This is because a part of the outside of the raster border is hidden in the mask area.

To avoid this, the following processing is required.

<How to display the raster border size normally>

・ Select the mask area. (Ctrl + click the mask icon)

・ Expand the selection area. (As a guide, half the original border size)

・ Change the mask area by filling.

The point is, usually, using a B: Comic Studio-like frame frame folder,

This is a method of rasterizing and using the "frame line" when processing the frame line.

004 ■ Multiple frames into one frame

Basically, create an independent frame frame folder, and one frame frame folder for each frame

Is the style to create. (→ A: Independent frame frame folder)

 

A: Independent frame frame folder

However, in terms of name, even multiple frames may be created in a single frame frame folder.

The frame name is expressed as "frame folder 01-04".

 

B: 1 frame frame Frame frame x4 in the folder

 

004 ■ Continued

 

C: Combination of frame frame folder and drawing

 

005 ■ B: Comic Studio-like folder operation of frame frame folder

Comista-like frame frame folder with duplicate frame frame folder structure

The behavior of frame folder division, frame line division, and frame frame division at equal intervals is unified.

A: It will be different from the frame frame folder of CS_Paint.

First, A: Frame folder division, frame line division, and frame frame of the frame frame folder of CS_Paint

An outline of the behavior of division at equal intervals will be described.

The [Frame Folder Split] tool splits the border and also [Frame Frame Folder] for each frame.

A tool that is split. The [Border split] tool only splits the border, and [Frame frame]

Folders are not split. Separately independent subs by changing the division method of the same tool

It's just set as a tool. If you play with the settings, the difference will be Ayafuya.

005 ■ Continued

B: Comista-like frame frame folder A: Same procedure as CS_Paint frame frame folder

Even if you execute frame folder division, border division, and frame frame at equal intervals, it does not work.

I can't help showing examples that I can't do, so

Be aware of the duplicated structure of the frame frame folder and try a possible method.

<B: Comic Studio-like frame frame folder>

 

[Frame folder division]

・ Because the border is divided multiple times, to assume a divided image as a guideline for work.

Create a selection range and "stock the selection range".

-Place the frame frames up and down instead of the duplicate nest.

 

 

-Hide the upper border and select the lower border (important) [Frame folder division]

To execute.

005 ■ Continued

・ Hide the two lower borders and select (Important) to show the upper border.

Execute [Frame folder division].

-Display the two lower borders and change the name to the original duplicated structure.

The "stock selection" created as a guide for the split image is unnecessary.

-Correct the two display ranges of each upper border with 10 mm outside the lower border as a guide.

005 ■ Continued

The point is that the lower border and the upper border are not nested, but a hierarchical relationship is built to make the other party.

It was verified that the frame folder can be divided by hiding it.

 

[Border division]

・ Because the border is divided multiple times, to assume a divided image as a guideline for work.

Create a selection range and "stock the selection range".

-Place the frame frames up and down instead of the duplicate nest.

 

-Hide the upper border and select the lower border (important) and select [Border division].

To execute.

005 ■ Continued

-Hide the lower border and select the upper display (important) and select [Border division].

To execute.

 

-Display the lower border to return to the original duplicated structure.

The "stock selection" created as a guide for the split image is unnecessary.

-Correct the display range of the upper border with 10 mm outside the lower border as a guide.

005 ■ Continued

[Split frame frame at equal intervals] (Folder split: Layer duplicate folder)

 

-Place the frame frames up and down instead of the duplicate nest.

 

・ Hide the upper border and select the lower border (important). Dividing method = vertical 2 horizontal 2,

Folder division: Execute [Split frame frame at equal intervals] in the layer duplication folder.

-The lower border folder was closed, but the three newly created border folders are opened.

Because it was closed.

05 ■ Continued

・ Hide the four lower borders and select the upper display (important).

Execute [Split frame frame at equal intervals].

 

-Display the lower four borders to form the original duplicated structure.

-Correct the display range of the upper border with 10 mm outside the lower border as a guide.

005 ■ Continued

 

[Split frame frame at equal intervals] (Folder split: unchanged)

 

-Place the frame frames up and down instead of the duplicate nest.

 

・ Hide the upper border and select the lower border (important). Dividing method = vertical 2 horizontal 2,

Folder division: Execute [Split frame frame at equal intervals] without changing.

005 ■ Continued

 

・ Hide the lower border and select the upper display (important).

Execute [Split frame frame at equal intervals].

 

-Display the lower border to return to the original duplicated structure.

-Correct the display range of the upper border with 10 mm outside the lower border as a guide.

006 ■ Dialogue and balloons

A: Combination of dialogue and balloon

Because I am making manga with scenarios, I specify balloons for the lines

Basically, create a combined layer of dashi + dialogue.

 

For text and balloons, pay particular attention to the "addition method", and for balloons, "texture of drawing position"

It is necessary to pay attention to "combine to strike".

 

<Text tool>

-For text-related tools, set the following in "Sub tool details".

Edit settings → "Always create layer"

<Balloon tools>

-For balloon-related tools, set the following in "Sub tool details".

Create balloons

→ How to add "Create a new layer"

→ "Combine with text at drawing position"

Check

<Drag and drop of balloon material>

-For the text that has already been entered, the text that has been entered from the material palette

If you drag and drop it upward, the balloon will fit the text.

It can be pasted in the state of being.

 

The balloon material can be adjusted to the text size by dragging and dropping it directly above the text.

It can be pasted. If the dragged and dropped position is far from the character, balloon

The size is not adjusted to fit the text.

If you cannot, you need to increase the font size and drag and drop.

 

Another method is to move the balloon material under the target text layer in the layer palette.

You may drag and drop.

Next, select the target text layer and execute "Join to lower layer".

However, in this case, the name of the combined layer of text and balloon is the original balloon name.

It does not become the name of the text content.

 

<Position of layer palette to which material is pasted>

Material should be explicitly dragged and dropped from the material palette on the layer palette

Can be placed at any layer position with.

Alternatively, open [Material Properties] and uncheck [Specify Superposition].

It will be placed in the layer folder selected when pasting.

B: Separation of balloon and text

-Select the [Object] tool and select the balloon while holding down the [Shift] key.

-Execute [Cut] from the [Edit] menu.

-Select another text layer below the text layer or a layer other than balloons, and click [Edit].

Perform [Paste] from the menu.

Or

-Select the text with the text tool, execute [Edit] menu-> [Cut], and

Execute [Edit] menu-> [Paste] at any location.

 

 

C: Delete only balloons

Select the [Object] sub tool in the [Operation] tool and select the balloon on the canvas.

Click and select it, then execute the [Edit] menu → [Delete].

 

D: Delete text only

Select the text with the text tool and select [Edit] menu-> [Cut] or

Execute [Edit] menu-> [Erase].

 

E: Synthesis and separation of balloons

<Synthesis of multiple balloons>

-Multiple balloons that are combined into one layer will combine the overlapping parts.

If you want to combine, create it on the same layer.

・ If you want to combine multiple balloon layers that you have already created, you want to combine them.

With the layer selected, [Layer] menu → [Combine selected layers] or

Execute [Combine with layer below].

[Combine selected layers]: Upper layer + lower layer → upper layer remains!

[Combine with lower layer]: Upper layer + lower layer → lower layer remains!

 

<Separation of multiple balloons>

-When displaying in a separated state, separate layers.

<Utilization of layer mask when hiding a part of balloon>

The created balloons etc. are managed in a dedicated layer.

This layer cannot be used with drawing tools such as the [Pen] and [Eraser] tools.

If you want to erase a part, use a mask.

 

007 ■ Selection of balloons

<Drag and drop of balloon material>

-For the text that has already been entered, it has been entered from the material palette.

Drag and drop onto the text to add balloons to the text

Paste in the fitted state.

If you cannot, you need to increase the font size and drag and drop.

 

007 ■ Continued

 

● Classification method: Name assignment method

 

008 ■ Text style setting of Comic Studio

This is the main text styling screen of the Comista era.

I was creating for the following sizes. (Meaning of Gothic → Bold!)

・ Standard 16Q ・ 20Q ・ 24Q ・ 28Q ・ 32Q ・ 36Q ・ 40Q ・ 44Q

・ Gothic 16Q ・ 20Q ・ 24Q ・ 28Q ・ 32Q ・ 36Q ・ 40Q ・ 44Q ・ Writing 16Q ・ 20Q

009 ■ How to use the text

● Font

The following that was used in Comic Studio needs to be rebuilt.

・ Standard 16Q ・ 20Q ・ 24Q ・ 28Q ・ 32Q ・ 36Q ・ 40Q ・ 44Q

・ Gothic 16Q ・ 20Q ・ 24Q ・ 28Q ・ 32Q ・ 36Q ・ 40Q ・ 44Q

・ Writing 16Q ・ 20Q

 

The standard font is as follows.

 

009 ■ Continued

009 ■ Continued

009 ■ Continued

009 ■ Continued

010 ■ Relationship between text-related sub-tools and synthetic fonts

The sub tool group creates the following two groups.

・ For 20Q only

・ For variable font size → ★ Create a dedicated size while operating.

010 ■ Continued

010 ■ Continued

 

Shows the sub-tools of the actually created text.

011 ■ Creating synthetic fonts

● Font

Create a composite font and use the font I-OTF Antic Std B

"BF standard".

The contents are as shown in the figure.

 

011 ■ Continued

011 ■ Continued

011 ■ Continued

◆ Selection of fonts and 1 and 2 of dialogue "normal conversation"

011 ■ Continued

◆ Selection of fonts and 1 and 2 of dialogue "normal conversation"

011 ■ Continued

◆ Selection of large, medium and small fonts for the dialogue "surprise cry"

011 ■ Continued

◆ Selection of large, medium and small fonts for the dialogue "surprise cry"

011 ■ Continued

◆ Selection of large, medium and small lines and fonts for "anxiety"

011 ■ Continued

◆ Selection of large, medium and small lines and fonts for "anxiety"

011 ■ Continued

◆ Selection of special lines and fonts

012 ■ Dialogue processing: Treatment different from the scenario

・ Handling of punctuation marks in dialogue

The lines, narracion, etc. have been posted from the scenario, but in the manga

It is not used in the expression according to the scenario.

The use of punctuation marks "," and "." In manga tends to differ depending on the publisher.

In this book,

Do not use punctuation marks "," and "." In the dialogue.

Punctuation marks "," and "." Are used in the narracion.

・ Use of external characters in dialogue

In the scenario, question marks (?) And exclamation marks (!) Are used in normal font at the end of sentences.

However, in principle, the number of characters is up to 2 in the scenario for simplification.

However, expressions using multiple question marks (?) And exclamation marks (!) Unique to manga and others

Expressions using symbols generally exist.

Therefore, these are prepared by Crysta as freely usable when producing manga.

Use external characters.

Unlike in the dialogue, the narracion part does not use external characters etc. as per the scenario.

・ Speakers and narracions (speakers)

When transcribed from the scenario, the dialogue and narracion include the speaker and narracion.

(Speaker) is displayed, but it is not used in the manga.

·ruby

Chapter 01 added ruby to all kanji.

From Chapter 02 onwards, ruby is assigned only to specific kanji.

012 ■ Continued

・ First and last lines of dialogue, and other ideas

When transcribing lines from the scenario, the upper part is generally a horizontal line.

If you apply a balloon accordingly, it will become a slightly larger balloon including a margin.

It ends up.

Consider the following items and make an effort to make the balloon a little smaller.

① Lower the first and last lines of the dialogue by one character.

② Make a line break different from the scenario.

③ Arrange according to the shape of the balloon.

012 ■ Continued

・ Face mark of dialogue

Repost the emoticon of the dialogue explained in "● Procedure 1. Provisional frame division".

The dialogue needs to implicitly clarify the speaker.

However, exceptionally when you want to clarify the speaker explicitly, "face mark" or "face balloon"

Instruct at.

013 ■ Creation of balloons

● Tools for creation

・ Tools for figures: Tools → Text → Rectangle / Ellipse / Polygon balloon

・ Tools for line art: Tools → Text → Straight line / Curve balloon

・ Freehand tools: Tools → Text → Fukidashi Pen

・ Various rulers

 

● How to make a balloon

・ Normal method of making

§ Use the tools individually.

§ Create multiple balloon layers by freely using the tool.

-Merge into one by "Merge to lower layer" or "Merge selected layer".

-Note: When integrated, only the outer line is left and the inner line is erased.

Therefore, a line extending from the inside to the outside is not created!

Only the line outside the outer ring remains!

  • As a result, the double-line balloon that suits the Comista era can be seen in Crysta.

It was abolished.

・ Addition of existing corrections

Create a new balloon layer on the existing one and combine it.

 

・ How to make using a ruler

§ Draw a sketch of the balloon to be created.

§ Figure → Ruler → Straightedge / Curve ruler / Figure ruler / Ruler

Create.

§ Text → Create a balloon by tracing a ruler with a balloon pen.

"Face balloon" was also created by this method.

 

● How to make a double-line balloon

It is not necessary to create and combine multiple balloon layers above.

The following folders and texts are not combined.

 

013 ■ Continued

However, in the normal case, "balloon + dialogue" is enlarged or reduced with the object tool.

Then, you can enlarge or reduce only the balloon without changing the lines, but the entire folder

If you operate with "Transform → Enlarge / Reduce / Rotate", the dialogue will also be enlarged / reduced.

Enlargement / reduction of balloons is enlarged only in some balloon folders excluding text

to shrink.

● Combined lines with balloons

The text can be combined with either of the internals within a meaningful range.

(* When displaying the dialogue content, use "Balloon → Dialogue" to combine with the lower layer!)

However, if you operate the entire folder with "Transform → Enlarge / Reduce / Rotate", the lines will also expand.

It will shrink.

When scaling up, it is necessary to adjust the size of the lines after transforming the entire folder

There is. Or, enlarge the upper and lower balloons in the folder individually with the object tool.

Readjust the size of both balloons after shrinking.

 

014 ■ Processing of balloons

If you select a balloon for the dialogue, it will look like the balloon on the left (line).

However, because there are various drawings such as backgrounds and characters in the frame frame, balloons are

In order not to hide those depictions, make it as small as possible like the balloon on the right (line)

I want to create it.

 

Use the following tools to transform the shape of the balloon.

・ Tool "Line correction → Vector line knob"

 

You can use other tools that are also valid in the "Line correction" group.

Also, the default balloon variety of materials is that Crysta is used at a glance.

It will be revealed. It's okay to be exposed, but to prevent it from becoming a rut

We recommend processing balloons and balloons from Ginal.

015 ■ Balloon (line) / Arrangement at the time of completion of narracion

At the beginning of name creation, lines, etc. were placed at the top of the frame frame folder group.

When the name was nearing completion, the lines temporarily placed, etc. were placed in the target frame frame folder.

Deploy. However, if there is a special case in the configuration, it is in the "top folder" or "top frame".

Place it in the "folder".

Note the following when placing in the frame frame folder.

・ When displaying only within the frame frame, place it below the "frame line".

  • The area outside the "frame line" is hidden by the mask.

・ If you want to display outside the frame frame, place it above the "frame line".

  • The outside of the "frame line" is displayed without a mask.

However, it is out of the range of "■ Frame folder xx + border" (hidden / ruler displayed) (standard)

10mm outside the inner "frame line") is masked, so it depends on the size of the drawing

It is necessary to expand the displayed ruler.

 

016 ■ Selection and creation of drawn characters

Creating drawn characters is premised on "registering in the material".

The procedure is as follows.

 

[Procedure for selecting and creating drawn characters]

・ The drawn characters on the name are for reference only.

・ Select an appropriate material from the ones registered in the material.

・ If you are not satisfied, arrange the registered amount or make a new one.

・ Register for materials.

 

017 ■ Arrangement of lines, balloons, frame frame folders, and drafts

The lines, balloons, frame frame folders, and drafts used in this process are basically

It is stored in the following area.

There are some official positions, but most of them are provisional.

 

 

018 ■ From now on

・ Dialogue folder (provisional area):

The whole is put in a folder, so if it gets in the way with the next "draft" and "pen insertion"

It can be hidden all at once.

Note that the balloons in "Speech balloons / balloons" are usually in separate layers.

It is in a separated state (displays balloon lines), but if necessary

When you want to combine two or more "balloons" (the overlapping balloon lines are hidden)

Combine into one layer.

 

・ ▲ Frame upper folder (official):

Basically, "line / balloon", drawing, etc. are stored in the corresponding frame frame folder.

Su. However, items that do not correspond to a specific frame are stored in this "▲ frame upper folder".

To do. If you need to attach a string to the top, add K01, K02, etc. at the beginning of the name.

It is desirable to give it.

<In the case of singular number> K01 name

<In case of multiple> K01_K03 name, ---- K01 and K03 (single designation)

K01-K03 name, ---- K01, K02, and K03 (continuous designation)

K01_K02_K06-K09 Name ---- Single and continuous combination

-Common to all frames

-Things that require a depiction of the hierarchical relationship in the display of "line / balloon"

 

・ ■ Frame frame folder (official):

The placed "line / balloon", drawing, etc.

By properly arranging it above and below the frame line, it is possible to draw a frame frame without a border.

In addition, it may be necessary to describe the hierarchical relationship between the frame frame folders.

 

・ ▼ Frame lower folder (official):

Basically, common items are stored in the same way as the "▲ frame upper folder", but it is background

It will be something like that.

-If necessary, the outside of the frame may be masked.

-When drawing within the frame frame, if necessary, in the "■ Frame frame folder"

The deepest layer "white mask" may be hidden.

 

 

■: Change history

[Change history] (All)

・ 2020.08.07: 017 ■, 018 ■ Addition of items / correction linked below

・ 2020.06.17: 014 ■ Addition of items / correction linked below

・ 2020.06.04: Correction of incorrect or missing pages (SHARE version only)

・ 2020.05.25: First edition-TIPS edition / SHARE edition released

・ 2020.03.24: First edition coming soon

 

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