Drawing difficult angles using 3D hair sketch materials
Introduction
This is an explanation of a 3D material for hair sketches that I created just so that I could draw hair at an angle that looks realistic.
Note: 3D hair sketches are paid materials.
↑Due to character limit, we were unable to include a detailed explanation in the material description, so we will also include additional information here that will make it easier to use.
This allows you to draw while being conscious of the three-dimensional feel of the hair.
I think hair is quite important when drawing sideways angles, so please use this when the hair doesn't look quite right.
For example, when drawing a sideways angle with this hairstyle below,
I tend to end up with something like this ↑...
At first glance it doesn't look too strange, but when viewed from a different angle it looks like the image below.
There is no gravity on the hair.
So by rotating the hair and adjusting it, it looks like this:
You can really feel the effect of gravity and the tilt angle.
This material is useful for examining what hair looks like depending on the length of hair, the amount of gravity, and the angle.
With the update to Clip Studio Paint version 3.1, it is now possible to cast shadows, so if you set "This model is affected by light sources" and "Project shadows onto floor and model" and then turn on "Cast shadows on this model," you can draw while taking into account the shadow of the hair, which is useful.
The 3D material is made by simply connecting flat parts together, so it's pretty primitive and looks rather awkward.
Please forgive me as it is just a rough sketch.
There are no clever physics calculations or anything like that, so please make adjustments with the root manipulator.
I think it will be easier to keep the three-dimensional effect in mind if you draw using this as a reference.
Combine with 3D head and drawing doll for more convenience
If you are using Clip Studio Paint version 2 or later, you can add eyes and hair by setting the parent-child relationship.
You can try out various poses and angles.
In Clip Studio Paint version 2.2 and later, you can do a very convenient thing called parent-child relationship setting.
It moves as shown in the image above.
By combining a 3D head with a drawing doll, you can set the face and body shape to your liking.
Adding hair as well may help with drawing.
There is an official explanation about this, so please take a look.
Eyeball 3D material
We also have 3D eyeball materials on sale.
preset
material
There are four types of materials.
When you wonder where the ears are, semi-transparent is useful.
With grid
With grid_semi-transparent
Without grid
Without grid_semi-transparent
Layout
There are 34 different bangs layouts in total (17 types x 2).
These are just rough, so please draw them like this and fill in the details with your imagination!
There are 12 types of back hair layouts in total (6 types x 2).
There is 1, which is intended to be positioned to match the 3D head, and 2, which is for a 3D drawing doll.
2 is designed to match the default "3D Drawing Doll - Ver. 2 (Female)" but is for Clip Studio Paint ver. 1.
When attaching to a drawing doll or 3D head in ver. 2 or later, use layout 1.
Choose the one that is closest to the hairstyle you have in mind and adjust as necessary.
Movable
The model is set to move, but it's a bit of a pain to have to move each one individually.
Depending on the hairstyle, the movement may be subtle.
It may be easier to select multiple models and use the root manipulator to move them.
※The bangs will only move well if they are blunt.
Please note.
We especially recommend using the root manipulator to manipulate the bangs.
↓0
The hair will spread out.
If you move the slider just right, it will look like it is fluttering in the wind.
↓50
This is the normal position.
↓100
The hair hangs down in front.
I think it would be good for when you're bowing.
It depends on the hairstyle, but you can adjust the subtle parts individually with the root manipulator.
How to use
Alignment
It can be used alone, but it is more useful to combine it with a drawing doll or 3D head.
When using with a drawing doll, first attach the drawing doll to the canvas.
If you attach the 3D hair model first, it will look like this, so it's a bit of a hassle to pull the camera back.
So paste the drawing figure first, and then paste the 3D hair outline onto the canvas without moving it.
If necessary, paste the 3D head as well.
When doing this, do not drag and drop onto the canvas, but click the icon in the red frame.
If you drag and drop, the 3D hair outline will be placed where you drop it, so aligning it can be a bit tricky.
If you drop it onto a 3D layer, the 3D hair outline will also be placed in the center, and it will be in the same state as when you click the icon in the red frame, so you can adjust the position by adjusting the size and moving it up and down or back and forth.
In Clip Studio Paint ver. 2 and later, attach the 3D hair outline to the head and then align it.
If you don't have a drawing doll and are combining it with a 3D head, I don't think it matters whether you attach the 3D hair model to the canvas first or not.
If you are using Clip Studio Paint ver1, please use the drawing doll.
Since it is not possible to set a parent-child relationship, please do not give the doll a pose, but use a camera angle that makes it look like she is bowing.
I think it would be convenient to make use of the rolls below.
If you are using version 2 or later, you can use it in combination with the head 3D.
Please adjust the size to fit the shape of your head.
If you are matching it to an oval head when viewed from above, first change the overall size of the 3D hair guide to match the width of the face.
Once you have adjusted the size, next move it so that it is positioned around the forehead.
I think the back of the head is not enough, so move the ``Hair guide_Back hair'' to fit the back of the head.
If you change the object scale ratio of the 3D hair sketch and stretch it towards the back of the head, the change in ratio can cause the hair position to become slightly distorted, so this is not a method we recommend.
Hairstyle adjustment
↑The hair strands are connected like this, so you can make fine adjustments by moving them with the root manipulator.
If you just want to change the length, select multiple parts below where you want to extend them and adjust them with Object Scale.
Adjusting the hairstyle silhouette
In Clip Studio Paint version 2 and later, when adjusting hairstyles, set "Reference axis for movement" and "Reference axis for rotation" to "Align with object."
Set multiple reference points to "respective origins."
In version 1, this setting is not possible, so it may be difficult to change hairstyles.
Bangs Adjustment
We've prepared a few different types, but there are many different ways to draw bangs, so try adjusting them to suit your image.
Try various things, such as turning the object on and off from the object list or rotating it.
Even just stretching it can change the atmosphere, so with fine adjustments you can create a variety of hairstyles.
If you can make a hairstyle
Once you've adjusted the hair and are happy with the result, duplicate the 3D layer or register the material as a saved version.
Currently, it's difficult to return the hair to its original state when rotating it according to gravity, so if you make a mistake in your adjustments, you can replace it with a saved version.
Please be careful, as it would be a shame if the hairstyle you worked so hard on falls apart and you can't return it to its original state.
Adjusting hair flow
In Clip Studio Paint version 2 and later, when changing the flow of the hair to match gravity, I recommend setting the "Reference axis for movement" and "Reference axis for rotation" to "Align with ground."
Try it when you want to add movement that matches gravity or wind.
For a bending forward pose, I think it's a good idea to select the yellow part of the hair and the bangs and rotate them.
The hair will be quite sunken in, but please forgive me as this is just for reference.
If you want to be particular, make fine adjustments individually to get the look you want.
↑If you only rotate it once, the hair may not hang down properly, so try adjusting it from a different angle.
It is also possible to adjust it from the movement.
Adjust to your preferred value between 50 and 100.
The closer it is to 100, the more the hair will hang forward.
end
It might be a little difficult to do in Clip Studio Paint ver. 1, but you can adjust the hairstyle quite well, so I think it's quite useful.
You can get a sense of the three-dimensionality of the hair, so it's good for drawing assistance and practicing drawing hair.
Please feel free to use it.
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