Anyway, I rely on 3D materials to draw people.

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ldl

ldl

Introduction

This is an explanation of how to draw a person by adding a head, eyes, and hair to a drawing doll with the help of 3D materials.

↑You can draw it just by tracing like this.

 

 

It's also recommended for beginners as it includes eyes and hair.

It's also useful for those who are worried about "this angle is difficult...what should I do...!"

 

I had always thought that 3D hair was not necessary, but I was having trouble portraying the feeling of the combination of the angle and the gravity acting on the hair, so I made this and found it very useful, so please try it out if you'd like.

 

Please note that this method uses paid materials and makes use of the parent-child relationship settings available in Clip Studio Paint ver2.2 and later, so it is not compatible with ver1.

 

 

↓I have also posted attached materials that can be used with ver3.1 or later, so if you find it troublesome to set up various things, please click here.

If you use this material, you can skip the "Make a drawing doll" section of this TIPS.

First of all, in Clip Studio Paint version 2.2 and later, you can do a very convenient thing called parent-child relationship settings.

You can also adjust both the drawing doll and the 3D head to suit your own style.

By combining the adjusted drawing doll and head using the parent-child relationship settings, you can create your own drawing doll.

Very convenient!

 

This is explained in the official TIPS.

Drawing doll and head

↓Basic 3D operation methods are also explained.

Eyeball 3D

There are two types, so please use the one that suits you.

 

↓This is the one for those who just want to place it and use it right away, without the hassle of creating and pasting textures.

↓It's a little bit of a hassle, but it's easy to use as a reference because you can draw your own eyes.

If you don't mind the hassle, this is recommended.

↓Please refer to the TIPS page for more detailed instructions on how to use the material than the material description page.

3D for hair drawing

It's a simple 3D hair model.

You can change the hairstyle quite a bit.

I personally think it's very useful for tilt angles.

It's a bit of work, but it's very useful to adjust the hair while keeping gravity in mind depending on the pose of the drawing figure.

↓Please refer to the TIPS for more detailed instructions on how to use it.

Make a drawing doll

First, refer to the explanation at the URL above and adjust the body and head of the base drawing figure, then set the parent-child relationship and combine them.

I made the example below.

Next, add 3D materials for the eyes and hair.

Adding Eyeball 3D

Click on the red frame in the image and paste it onto the canvas.

Please note that when using the 3D eye material "3D Eyes to Insert Your Own Drawings", it is treated as a 3D layer rather than a 3D material due to the parent-child relationship settings.

When pasted onto the canvas, it will be pasted as a separate 3D layer from the 3D layer with the drawing figure.

 

It's a bit of a hassle, but copy the 3D eye and paste it onto the 3D layer with the drawing figure.

When doing so, be sure to also select the child 3D material in the parent-child relationship before copying.

↑ Simply selecting the material as shown on the left will not copy the children.

This seems to be a specification of Clip Studio Paint, so I think it will be the same for other materials.

Please be careful.

Once you've pasted the 3D eyes onto the 3D layer containing the drawing figure, the eyes will still be at the feet.

Move them up and adjust the exact size and position of the eyes.

 

Please also refer to the TIPS explanation below for information on aligning the eyes.

 

Please also set the parent-child relationships.

 

 

Adding Hair

All that's left to do is add hair and it's complete.

Click on the red frame in the image to paste the front and back hair onto the canvas.

 

There is also a 3D model for the hair at the bottom, so move it up.

 

After adjusting the size and position, adjust the hairstyle.

 

Don't forget to set the parent-child relationship.

 

↓Please also refer to the TIPS explanation for aligning the hair.

Please choose your hairstyle from the layout.

If you want to be more particular, try changing the length or rotating the hairstyle to change the silhouette.

Once you've decided on your hairstyle, you're done!

The completed example looks like this.

Before changing the pose or moving it, make sure to duplicate the 3D layer as a saved version or register it as a material.

Currently, it is difficult to return the hair to its original state when rotating it according to gravity, so if you have a saved version, you can replace it if you make a mistake in your adjustments.

 

It would be sad if you worked so hard to create a hairstyle that falls apart and can't be restored to its original state...! Please be careful.

With the update to Clip Studio Paint version 3.1, it is now possible to cast shadows, so if you set "This model is affected by light sources" and "Project shadows onto the floor and model" and then turn on "Cast shadows on this model", you can draw while taking into account the shadow of the hair, which is useful.

use

Strike a Pose

Let's try moving it.

It's a good idea to read the official explanation before posing it.

Personally, when creating a pose myself, I think using the method in "4. Move with the manipulator" above and using only the manipulator will help prevent unexpected poses.

I think it's a good idea to move the parts closest to the center of the body according to the pose you want.

For example, when moving the arm,

 

shoulder → upper arm → forearm → hand

 

I think it will go more smoothly if you move it roughly in that order and then make fine adjustments.

It's also a good idea to move the camera around from time to time to check if anything is wrong.

↑It's rough, but I used the manipulator to create a running pose.

This is the image of how it will move.

 

If you find it troublesome to create a pose yourself, Clip Studio Paint has plenty of pose materials so you can have fun just by using them.

I'd like to see the hair adjusted when the character is in a pose where gravity is acting on the hair.

It's useful to be able to see how the hair hangs down and looks when it's in a difficult angle.

 

 

↑If you only rotate it once, the hair may not hang down properly, so check it from a different angle and adjust it.

 

 

Camera angle

Once you've decided on the pose, you'll want to get the camera angle right.

 

It's fun to try difficult low angle or bird's-eye views.

 

If you're using just a drawing figure, this probably won't be a big deal, but when combined with a 3D background, you may find it difficult to move the camera properly.

I've written some tips about cameras before, so please feel free to refer to them.

Depending on the pose, adjusting the hair while taking gravity into account can create a great look.

I think the image on the right has a better atmosphere even when viewed from an angle.

 

 

draw

Next, I'll use the drawing doll as a reference!

I think it'll be easier if you move the line of sight as well.

 

It has eyes and hair, so even if you're not used to drawing, you can quickly draw it by just tracing.

If you draw while keeping in mind how it looks, and gain experience, I think you'll be able to draw it even without a drawing doll.

 

Please use it as a reference when practicing or drawing complex poses or angles.

end

Adding eyes and hair to a drawing doll makes it look much more human-like, so it should be easy to use as a reference when drawing.

It can be a bit of a pain to combine the materials at the beginning, but making one can give you a hint when you're stuck at a difficult angle!

Please give it a try if you like.

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