TIPS (Pro / EX + DEBUT) created while previewing tiling material
Some people may have thought that "Ha ha" in the title
It is not real time, but you can check the tiling every time you save the illustration you are working on
(It is only for Pro / EX because it converts the layer from the layer menu
I added the DEBUT version in the second half)
You need some preparation first (it starts with many letters)
Preparation 1
First create a canvas for tiling material
Size is free, big or small, width and height may be different
The size of the canvas will be the size of the tiling material
(In the sample, I created a canvas for tiling with 300 × 300 px)
Please save once by adding layers etc.
I will leave it as Tile.clip
(Can't close the canvas. Please reopen when closed.)
Preparation 2
Continue to create a canvas for previewing
This is also free size
I think that work efficiency is good if you can create it with 3 times or more of canvas for tiling if possible
I think that it is easy to check the seamless part
The sample created a canvas for preview at 900 x 900 px
I gave it a title such as "Preview" so
We do not "save" here (it does not matter if you save, but you do not need to save it)
Preparation 3
Display two canvases on the monitor
If there is a sub monitor, move the preview canvas there
If there is no sub monitor, select "Display side by side" from "Canvas" of the window menu (with a picture)
Please change the display magnification so that you can see the canvas for preview
Preparation 4 (this is miso)
Use the preview canvas as a preview
Select "Create File Object" of "Import" from the file menu
Find and load Tile.clip saved earlier
Select Object Tool
Open the tool property palette or subtool details
Check "Tiling"
Uncheck "Draw Media" in "Render Settings"
Preparation is now complete
Draw something on tiling canvas and save
Move the layer you drew and save it again
It is a funny specification that "save" and "preview"
Save the "Canvas for Preview" will be rewritten (it is interesting)
Although this alone can be used as tiling material,
From now on production!
I will skip the place to create illustrations
(↓ This is a set of "Koinoori" drawn for the sample
Please use it when it is troublesome to prepare an illustration)
(I also use it for the explanation of DEBUT in the second half)
We prepared four illustrations in the layer palette
The image of Koinobori, Makoto, Koi, Koi and squid
Convert this to image material layer in order
(The preview is rewritten when you save)
Select "Select all" from the selection menu (this is also a miso)
Select "Convert layer" from the layer menu
Select "Image Material Layer" in the pull-down list
I'm lucky because the selection remains.
I will convert the remaining illustrations to "image material layer"
When finished, "deselect"
Select object tool
Select image material layers in the layer palette in order
Check tiling in the tool property palette
(This is also miso)
Move the illustration with layer move or object tool
Save "Tiling Canvas" from time to time and check the tiling in "Preview Canvas"
Once you get in touch with the preview canvas
I will finish it
With 4 illustrations selected in the Layers palette
Select "Select all" from the selection menu
(In the case of the explanation drawing, illustrations were sticking out of the four sides, so I did not select it.)
Select "Convert layer" in the layer menu and convert it to "image material layer"
"Deselect"
Select Object Tool
Check "Tiling" in the tool property palette or sub tool details
Register the completed "image material layer" in the "material palette"
By hiding "Paper" in the layer palette of "Canvas for Preview"
I think we can confirm that the tiling material is transparent
Summary
Tiling image material layers
"Image material layer" can be created including the margin
"Image material layer" becomes a tiling material easily by checking the tiling
I thought that I could use this to easily determine the tiling position
It will be seamless without duplication and moving etc.
※ It is similar but you can not tile "Vector image material layer"
Use file object
Images imported as file objects can be treated in the same way as "image material layer"
The image material layer can be easily tiled by ticking the tiling
However, file objects can not be registered in the material palette.
It would be nice if file objects could also be registered
Is it available as a preview? I arranged the canvas for that
If you save while checking the tiling position, it will be previewed on the next canvas immediately
Unexpectedly happy to make
If you change the tiling size on the way, collect the material at the center once
You will have to start over from the selection but it's not a big deal
It is good if you use auto action
At DEBUT
Download the sample image of the carp streamer above (↑), name it and put it in a folder
Open directly with CLIP
Make 4 images the same size and save again
Choose "Change Canvas Size" from the Edit menu
Save the canvas size (in this case) with width and height 320px
I dare save for "CLIP STUDIO FORMAT" in "Save as" for the purpose of experiment
(You can leave it as PNG)
Close the canvas after saving
Create a canvas for tiling work
Create a new illustration at 320x320px
Select "Create File Object" from "Import" on the File menu.
Load the file just saved
(If saved as PNG, select “Image” from “Import” in the file menu and select the saved file.
It will be used as "image material layer" when it is read from "Import"
I think the imported image is lined up in the layer palette
Select the object tool
Select layers sequentially in the Layers palette
Check "Tiling" in the tool property palette
(If you can not check tiling, it may not be in DEBUT)
When all four layers are finished, hide "Paper" in the layer palette.
Save as "Tile 320. CLIP" etc.
Create a canvas for previewing
Create a new illustration at 900 x 900 px
I selected "Show side by side" of "Canvas" from the window menu
Select "Create File Object" from "Import" on the File menu.
Load "Tile 320. CLIP"
From the "Render Setting" pull-down of the tool property of the object tool
Uncheck "Draw Media"
Also check "Tiling" as it is
This is something amazing
The canvas with the file object loaded
Furthermore, it is read and displayed as a file object
After moving the streamer layer on the "tile 320. CLIP" canvas, you can preview it with "Save"
It is tiling material finished
DEBUT can not save to material palette
Is it saved as CLIP STUDIO FORMAT or exported as PNG?
I think that will be
It's over
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