Various Crysta tricks that can be used conveniently with [modifier keys]
■Crysta's frequently used function collection [Combination of modifier keys]
There are functions of Crysta that can be used conveniently by combining [modifier keys]. Introducing Dekiruko-tachi, which can be used not only on keyboards but also on tab mates and one-handed devices.
Palette dock and [Ctrl/command] key
Avoid being sucked into the pallet dock
When moving a palette by dragging and dropping
It's annoying that the mouse cursor gets sucked into things like palette docks. I didn't want a future like this
Then, hold down the [ctrl]/[command] key and drag the palette. Happiness comes to those who want to stack pallets on the dock
[alt/option] key
Duplicate layer
To change the order of layers in the layer list, use drag and drop. This is a very famous technique
If you drag and drop the layer in the same way while holding down the [alt/option] key,
Layers can be duplicated. You can duplicate the layer at any position by changing the drop position, which is easier than using shortcuts or commands.
Duplicate ruler on layer
Not only the layer itself, but also the attributes on the layer.
If you drag the ruler icon on a layer to another layer while holding down the [alt/option] key,
You can duplicate the entire ruler on a layer to another layer.
Duplicate layer mask
Similarly, you can duplicate the layer mask icon by dragging it while holding down the [alt/option] key. You can easily duplicate masks, and this is a method I use a lot.
Create by inverting layer mask
Click the [Layer Mask] icon on the command bar of the layer palette.
The outside of the selected area becomes invisible (mask)
If you create a mask while holding down the [alt/option] key, you can invert the masked area (the masked area is reversed from the image above)
Visualize layer mask
Hold down [alt/otion] and click the layer mask icon to toggle the display of the mask area (this one is purple)
perspective grid
Adjusting the 1-point perspective grid
The perspective grid that comes with the perspective ruler is very convenient, but if you use one-point perspective, you can't change the lens size and the grid size won't match your image.
God of perspective is terrible that such a vertically long rectangle is a grid indicating a "square"
In such a case, execute the menu [Edit] → [Transform] → [Enlarge/Reduce/Rotate] command ([Ctrl/command]+[T]) on the perspective ruler layer. You don't have to create a selection range, or rather, you shouldn't create one.
Zoom in from the center while holding down the [alt/option] key. An image similar to zooming a camera lens. The perspective grid has also been enlarged.
Transform the grid in the canvas until the aspect ratio is just right
If the vanishing point of one-point perspective is not in the center of the canvas, move the center point of the transformation handle [+] onto the vanishing point and press [alt/option] and transform it.
Adjust the grid position by dragging the grid center point of this mark.
Steps to zoom the camera lens with the [Transform] command and adjust the grid position without the canvas. You can adjust the size and position to create evenly spaced sizes that match the perspective.
[Explanation] What is the center point of the perspective grid?
Here's a little explanation about the "center point of the perspective grid"
The center point of the perspective grid is the intersection of all the grids on the XY/YZ/XZ plane
The center point of the grid overlaps with the intersection points of the grids on other faces, so you can use it to draw a cube using this point as the center. Useful to know
Comment