Get to know 3D Primitives simply
Preface
3D basic graphics Compared with general 3D models, I personally think you can treat them as building blocks.
Before reading this article, you can also read the official article.
Where do I get the "3D basic graphics" from?
Material ➞ 3D ➞ Primitive Under the folder, you can find 3D basic graphics
Long press the left mouse button to drag objects onto the canvas.
Basics of 3D usage (users who have already used 3D models and sketch puppets can skip this)
Here I would like to briefly explain the basic operations that I think you should know when using 3D for those who are new to 3D.
Adjust the perspective of the 3D base graphics we can see on the canvas.
That is to adjust the camera.
You will mainly need to use the three buttons on the left side of the upper row.
↑The first one, long press the left mouse button to adjust the angle at which you view the model.
↑Second, press and hold the left mouse button to adjust the position where you view the model.
↑Third, press and hold the left mouse button to adjust the distance at which you view the model.
↑Without pressing anything, move the mouse to the canvas and slide the middle mouse button (scroll wheel) to adjust the perspective when viewing the model.
❗ ❗ ❗ 2024/03/18 ⬆ ⬆ ⬆
I don’t know when, the official changed the function of sliding the middle mouse button (wheel) to change the focal length.
Now sliding the middle mouse button (scroll wheel) will turn into [Zoom Canvas]
Now to change the focal length, go to Tool Properties => Angle => Perspective and make changes.
❗ ❗ ❗ Updated here——-
The above introduction is about adjusting the viewing angle when viewing 3D. The following section will introduce the adjustment of the basic 3D graphics itself.
Above the 3D basic graphics, left-click twice and a controller will appear.
↑The arrow in the middle can move the 3D basic graphics.
↑The outward colored ring can select 3D basic graphics.
↑The outermost gray ring can scale 3D basic graphics.
↑The small squares on each side can change the length, width and height of the 3D basic graphics.
(After the CLIP Ver.1.12.7 update, 3D objects can also make this change)
P.S. For this part of the sample picture, for the ground, I used materials purchased from the CLIP material store.
Introduction to 3D Basic Graphics
3D basic graphics can be placed on the same layer as 3D objects and 3D sketch puppets.
It can be used as an auxiliary tool to refer to the placement and volume of objects when painting.
┗ Shape adjustment of 3D basic graphics
In the Tool Property panel, use the "Basic Graphics Common" field,
Adjust the number of divisions on the XYZ axis, that is, increase or decrease the number of faces of the model, to achieve the effect of changing the shape.
In some aspects, the appearance shape will not be changed by increasing the number of divisions (adding lines).
We can use the X-axis division number of the prism to get a "triangular prism" that can be used as the roof of the house.
Or increase the number of X-axis divisions to get a "cylinder".
However, increasing or decreasing the number of divisions in the axial direction that is not a curved surface, such as the Y axis and the Z axis, will not change the shape of the object.
Applied Learning - Using Sorted Copy to Make Prison Fences
↑ Let’s first use angles to make a cylinder.
↑ Stretch the cylinder and place it in a suitable position.
Next, I want the railing to grow in this direction.
At this time, we can use [Sort Copy].
1. Select the object and click on the first railing.
2. Press Ctrl+C (copy) on the keyboard, then press Ctrl+V (paste).
At this time, the second railing has been copied, but it is stacked together and cannot be seen on the screen.
3. Move the copied railing to the side with appropriate spacing.
4. If you need to copy a few more railings, press Ctrl+V (paste) a few more times.
Adjust it to the angle you need, and add a few cubes for modification.
Using "Layer TL Conversion", a system for extracting 3D edge lines in Clip,
After repairing it yourself, you can quickly get a fence that is still OK.
✨ Sorted copy can also be used on 3D objects,
This can be used, for example, when you need to add multiple windows with the same spacing to a wall.
Applied Learning - Build a table and scale it
Let's start with the table legs.
Drag out a cube,
First change the division numbers of the XYZ axis to 1, so that there will be no lines on the square.
Or you can directly cancel the check mark of "Polygon Line" and hide the line to achieve the same effect.
Turn the squares into elongated table legs.
Then copy the table legs into 4 legs.
To make a tabletop, I recommend duplicating one of the table legs and moving it up so that it can be quickly aligned with the table legs.
If it doesn't match, please turn on the "magnet" in the upper right corner of the object.
Then slowly scale the four sides to fit the size of the desktop.
(The orange reference line will appear only when the magnet is turned on)
Such a simple table is ready.
But like the title, why do we need to scale it?
Because if we continue to use 3D basic graphics, we may encounter a situation.
Multiple pieces of furniture or objects are placed. The proportions to each other do not fit well together.
As shown in the picture above,
The table was obviously too small and the top was too low to match the chairs next to it.
To solve this problem, we have to learn how to scale it.
↑If we don’t adjust any settings and use the default,
Selecting all the blocks to scale them together does not allow the entire "table" to be scaled together.
Click the wrench in the lower right corner of the Tool Property panel to bring up the Sub Tool Detail panel.
Under the Operation category, you can find the Pivot point for multiple objects.
Change the preset in center, respective origin, to other options.
Whether you select the initially selected object or the midpoints of multiple objects,
The blocks that make up the table can all be scaled together completely.
Not only scaling, if you want to "rotate" the table, you also need to change the default plural reference points.
Supplement - Adjust transparency
If you need to quickly draw a square space, or want to draw the inside of a box,
You can consider making the 3D base graphics semi-transparent.
1 Select the object whose transparency you want to change (the example is a cube
2 Under the "Material of Basic Graphics" field in the Tool Properties Panel,
Alpha changed from opaque to translucent.
3. Adjust the opacity bar below.
Additional information - Where are my "Polygon" and "Billboard"?
If you can't find this hexagon and this tree under your Primitive folder,
You just need to open "Settings" in the upper right corner of CLIP STUDIO.
Download additional materials now to get them.
The setting "Download additional material on startup" is unchecked by default.
So there are some officially updated materials, so you need to pay attention to them yourself.
Or you can consider checking this option and it will download automatically.
end
3D basic graphics is both familiar and unfamiliar to me before writing this article.
Because I was previously playing with the "texture" part of 3D basic graphics, and rarely used it as a building block.
But if this part is not about making materials, but making things that can be used over and over again,
In terms of time investment alone, there is actually no need to go out of your way to make textures.
This is also a part that I feel doesn’t need to be introduced in this [article for beginners].
But I can share the materials I made before,
This material can be downloaded for free from the CLIP material store.
It can also let users who have never been exposed to 3D basic graphics know what can be done if they use textures.
This material is made by using the corner pillars of 3D basic graphics, turning them into cylinders, and then changing the texture.
When making materials like this, you need to adjust the angle and the range of influence of the speed line, so that you can quickly adjust them in place when using them.
(The premise is that if you are satisfied with the speed line effect)
That's roughly it.
I hope this article is well written.
Thank you for reading.
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