Designing Buildings for Games
Hey guys!
I'm back with another tutorial, this time I wanted to draw and design tribal houses with a lot of details and the Perspective tool in clip studio is the best tool for this kind of stuff.
Reference
I started looking for an interesting village like houses/buildings on pinterest, I gathered a lot of reference on about these weird and interesting looking houses from a village called Dogón located in Sangha.
I wanted to design houses following that idea, In this case I did a Bakery and a Fisherman's house.
Some people say that to be original you just need to combine 2 unrelated things and that's what I did...
I started Sketching
Here are some sketches
I decided to develop those 2 ideas further, but first I needed to find more references for how a bakery looks like. it was the same case with the fisherman's house.
Perspective Tool
Using the perspective tool I decided to create some guides for the houses
Here is how the guides looks like on top of the sketch.
Be Efficient.
First thing first... I love efficiency and I try to have a shortcut for everything so I made a shortcut to toggle the "snap to special ruler" option so I could press the "1" key and snap all my lines to the perspective and press the "1" key again to draw freely, I alternated between those a lot in the making of these houses.
Final Results
I got to this point by inking and refining the design as I was "inking"using the perspective tool saved me a lot of time!!!
Here are the perspective rules of the second house
Bonus Advice
Use Sketchfab.com to find complicated references. I wanted to add the skeleton of a lizard and I used sketchfab to find 3D models that I could rotate on my browser to see different angles and stuff
Final words
Thanks for reading my tip of the month! I hope it was useful to you.
If you have any question about art, design or anything you can find me at @storypaintings on Instagram.
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