Painting the face red with clipping
I decided to color the girl’s cheeks red.
First, I created a new layer above the “skin” layer in the “colors” folder. The layer’s blending mode was set to [Multiply] and [Clip at Layer Below] was turned on (the button in the red frame below).
Note: For more details on layer blending modes, refer to the following TIPS.
This layer was renamed “skin 2”. By clipping, color can only be added to the previously painted skin colors.
 Adding white
To add white above the inked lines, I created a new raster layer above the “border” folder with the inked layer and “frame 2” folder and added highlights with white.
 Changing the border lines
I decided to decorate the third frame’s border using a decoration brush instead of a straight line.
(1) First, with the border layer selected, I used the [Auto select] tool > [Refer edited layer only to select] to select the inside of the third frame.
I created a new vector layer above the selected “border” layer.
(2) After selecting the newly created vector layer, I selected [Outline Selection] from the [Edit] menu.
In the [Outline Selection] dialog box, I selected [Draw outside] and pressed [OK]. (The line thickness doesn’t matter.)
(3) You can edit the border lines on the vector layer from the [Tool Properties] palette of the [Object] tool. I changed the [Main color] to make the border pink.
Next, I selected the shape of the brush from the presets by clicking the ▼ button to the right of [Brush shape]. This time I chose [Dotted line].
After adjusting the size of the dots using the [Tool Property] palette > [Brush Size], I erased the original border drawn on the “Border” layer.
The drawn dotted border frame was merged with the other frame layer using "Merge to lower layer".
 Applying patterns to clothes with color patterns.
To add a pattern on the man’s clothes, I pasted a color pattern material. I first used the colored clothes.
(1) I made a rough selection of the target area by selecting the green jacket using the [Selection area] > [Rectangle] sub tool.
(2) From the material palette’s [Color pattern] > [Pattern] > [Clothes pattern] folder, I dragged and dropped “Tartan 03(brown)” onto the canvas.
(3) The new image material layer was placed above the “artist jacket” layer in the “colors” folder in the layer palette with [Clip at Layer Below] turned on. The blending mode was set to [Multiply] as well.
The pattern was only applied to the jacket.
(4) While I could have stopped here, I decided to use the [Mesh Transformation] function to match the shapes of the clothes.
Right-clicking the image material layer, I selected [Rasterize] from the displayed menu. This converted the image material layer to a regular raster layer.
Note: Since image material layers cannot be mesh transformed, they must be converted to raster layers.
(5) Before meshing the rasterized pattern material, I unchecked the link with the layer mask (the red frame below). This prevents it from being transformed along with the mesh.
(6) Selecting [Edit] menu > [Transform] > [Mesh Transformation] will display a mesh on the canvas as shown below.
I changed the density of the mesh from the [Tool Property] palette.
I increased the number of horizontal lattice points from four to eight, and increased the vertical lattice points from four to six.
(7) Then I moved the handles on the mesh intersections to create a three-dimensional effect.
(8) Since the check pattern still stuck out, I reduced the layer opacity to 70%.
(9) I pasted and rasterized the color pattern on jacket in the the first and fourth frames in the same way.
These images are much small, so I did not use mesh transformation, and only adjusted the size of the pattern.
Next, I will add sound effects and adjust the overall color.